Quote Originally Posted by ChrysOCE View Post
It doesn't matter what the map is. You can have matches in Shatter, Onsal and SR with no premades and have the same results, players bunching up and getting mass KO'd, ignoring the score and fighting 2nd/3rd place instead of 1st, self-pinching by inserting themselves into the middle of a fight instead of going to the rear of one of the opponents, staying too long on an engagement instead of disengaging to contest the next one. those aren't premade issues.
Sorry but this is just incorrect. The vast majority of bulldozing happens against premades, mainly on Shatter. Remove premades from the equation and bulldozing happens only rarely.

We're not talking about players not playing optimally, we're talking about huge differences between team performance.

It couldn't possibly be down to skill issue because when random players are on the same team as toxic premades, the random players prop up the bulldozer and benefit from it. It just doesn't make any sense that the same players are who are low skilled when against a premade are suddenly high skilled when with a premade. The skill level of the player hasn't changed. What's changed is whether they are with or against the toxic premade. Therefore, toxic premades are the main factor for team imbalances.