“My issue is that you think a 1T3D clear should be impossible”
Literally where did I say that. What I actually want is simply for a tank to not be so effective at healing that they are doing my job for me in a dungeon (or the trial, normal raid, alliance raid, savage raid, ultimate, take your pick tanks can replace healers in every level of content if you are competant enough). As strange as this sounds I’m the healer and I actually want to heal. A lot of the fun of being a healer is getting to actually heal. Sure I could make my job more tolerable by not ALSO having a garbage DPS rotation but at its core I want to be the one being the primary healer, is that so strange to understand. You can have tanks ASSIST healers not get walled by being a bad healer but the rank should never be doing healing as the primary aspect of the job
And this again circles back to my original point ALL CONTENT IN THIS GAME SHOULD BE FUN. If you are so willing to write off pieces of content and just go “it’s easy it’s bad get over it” then that’s a problem right then and there. However even in easy dungeons I still have fun with well designed jobs (read not healers and a few others) so it’s totally possible to have fun with content below your skill level. But the game has to actually allow it. The game functionally doesn’t allow healers to have fun in dungeons
And let’s take a step back from dungeons for a second, healers are boring in ALL content. Is there an arbitrary line for you where content is easy enough that healers are allowed to be boring? I don’t know about you but I’d like there to be nuance to all jobs at all levels of content


Reply With Quote


