This is very much my experience on Aether. The main problem I see is tank/melee feel crap to play and are mostly ineffective (other than SAM). So we've gone from a premade problem to the problem that half the jobs are really not worth playing.Yes it does. I've played 80 matches of frontlines between this week and last week. I barely see the 6.1 to 7.0 DRK strat used, and when it is with the callouts, it doesn't really work. We are back to the 6.0 era where it is the ranged meta. The premade meta has shifted.
If you are playing melee now in general, you need to be more mindful of ranged jobs. Like White Mage with its MoN not only polymorphs you now, but it also drains you of 2500 MP or 1 self-heal, and the only upside is now its purifiable but that might not be an upside.
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