Quote Originally Posted by Chasingstars View Post
  • Snapshot changes
  • Reaper doesn't have a quick way to regain LB now so as to break guards.
  • Dark Knight for FL has 40% damage reduction (from 50%), also their damage dealt is now -20% (from 15%), and their LB has an added +45 seconds charge time (was +15)
  • Bard, Machinist, Astrologian, White Mage, Scholar, Black Mage, Red Mage, Sage, Summoner, and Pictomancer for FL now have 30% damage reduction (was 25%)
None of this changes anything about how premades operate. DRK is mainly used for it's draw in, not damage, so changes to potency affect nothing here. RPR's LB is every 60 seconds which is still incredibly frequent. Minor damage nerfs to ranged jobs matter little when everyone attacks in coordination.