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  1. #71
    Player
    At0msk's Avatar
    Join Date
    Jun 2024
    Posts
    10
    Character
    P'majha Azab
    World
    Omega
    Main Class
    Archer Lv 100
    Quote Originally Posted by Connor View Post
    Not to be rude but it seems silly to argue over the definition of a word with no predetermined definition.

    Midcore means…whatever you think it means lol…there is no ‘objective “midcore”’ just like there’s no ‘objective hardcore’. It’s all entirely dependant on who’s looking at it in the first place
    If it can mean anything, then it means nothing at all... which is what I said. Thank you for proving my point. You're not being rude, you're just stupid.
    (1)
    Last edited by At0msk; 01-12-2025 at 01:51 AM.

  2. #72
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,071
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by BigCheez View Post
    Bozja is casual content. Have you ever asked someone if they want to go to Bozja and they've said "nah, that's too hardcore for me"? No? That's because it isn't halfway between casual content and hardcore content. It's just casual content.
    Someone clears ultimate on the first try. Its casual content. Someone thinks ultimate is easy, its casual content.

    It can mean pretty much anything you want it to mean. Same with midcore.
    You define it on your own.
    For ME its engaging content that isnt braindead nor something that requires you to invest yourself in a 100% in a pressure situation. With a few more additions.
    (3)

  3. #73
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,164
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by At0msk View Post
    If it can mean anything, then it means nothing at all... which is what I said. Thank you for proving my point. You're not being rude, you're just stupid.
    You can’t hurt me by stating facts lol
    (1)

  4. 01-12-2025 02:25 AM
    Reason
    Maybe wasnt relevant to the thread

  5. #74
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hallarem View Post
    Someone clears ultimate on the first try. Its casual content. Someone thinks ultimate is easy, its casual content.

    It can mean pretty much anything you want it to mean. Same with midcore.
    You define it on your own.
    For ME its engaging content that isnt braindead nor something that requires you to invest yourself in a 100% in a pressure situation. With a few more additions.
    Could you cite a single instance of someone making a sincere claim that ultimate is casual content?

    If a word is so malleable that it can mean anything to anyone then it isn't fit for purpose and we should stop using it.
    (4)
    Last edited by BigCheez; 01-12-2025 at 03:09 AM.

  6. #75
    Player
    TemporalFruitsAndVeggies's Avatar
    Join Date
    Sep 2024
    Posts
    134
    Character
    Kiwi Kayoubi
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BigCheez View Post
    Bozja is casual content. Have you ever asked someone if they want to go to Bozja and they've said "nah, that's too hardcore for me"? No? That's because it isn't halfway between casual content and hardcore content. It's just casual content.
    Yes, most people just want fun, rewarding, repeatable, casual content. Problem is, the game doesn't have any, and the devs aren't sure how to design it, because they have no idea how to implement rewards in this game. In addition, the combat is mega-boring, so unless the encounters are rather difficult, nothing they design is actually fun to play. It's why raid bosses are the stars of the end-game; they're really good at difficult encounter design.

    They said they designed Chaotic to fill a certain niche, then admitted that they messed it up and made it too hard. Their response? To do literally nothing. If they actually wanted it to fill a specific niche, they'd patch it. Slight leniency on the PvP tiles, more leeway on towers, etc. Instead they've thrown their hands up as if it's an unsolvable problem. I've never seen a team take so little responsibility for such a major game before. It's kinda funny.
    (9)

  7. #76
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TemporalFruitsAndVeggies View Post
    Yes, most people just want fun, rewarding, repeatable, casual content. Problem is, the game doesn't have any, and the devs aren't sure how to design it, because they have no idea how to implement rewards in this game. In addition, the combat is mega-boring, so unless the encounters are rather difficult, nothing they design is actually fun to play. It's why raid bosses are the stars of the end-game; they're really good at difficult encounter design.

    They said they designed Chaotic to fill a certain niche, then admitted that they messed it up and made it too hard. Their response? To do literally nothing. If they actually wanted it to fill a specific niche, they'd patch it. Slight leniency on the PvP tiles, more leeway on towers, etc. Instead they've thrown their hands up as if it's an unsolvable problem. I've never seen a team take so little responsibility for such a major game before. It's kinda funny.
    TBH I respect them standing by their chaotic alliance raid design a lot more than I respect them absolutely neutering VPR within a couple of weeks because a few droolers couldn't keep a debuff up.

    I don't think the difficulty is far off enough to warrant a patch. It was never intended to be casual content that you can just queue up and muddle your way through.
    (5)

  8. #77
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    ITT casuals who view themselves as midcore discover that they are, in fact, not midcore.
    (9)

  9. #78
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BigCheez View Post
    Bozja is casual content. Have you ever asked someone if they want to go to Bozja and they've said "nah, that's too hardcore for me"?
    Yes. That's literally the whole reason there are options to do relic steps outside of Bozja.
    (2)

  10. #79
    Player
    TemporalFruitsAndVeggies's Avatar
    Join Date
    Sep 2024
    Posts
    134
    Character
    Kiwi Kayoubi
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BigCheez View Post
    TBH I respect them standing by their chaotic alliance raid design a lot more than I respect them absolutely neutering VPR within a couple of weeks because a few droolers couldn't keep a debuff up.

    I don't think the difficulty is far off enough to warrant a patch. It was never intended to be casual content that you can just queue up and muddle your way through.
    I don't have an issue with the difficulty, either, personally, but they literally said it's harder than they wanted it to be. And it just amuses me that they're not doing anything about since, like...they have the power to fix it? Why not just make it what you want it to be?
    (2)

  11. #80
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,546
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by TemporalFruitsAndVeggies View Post
    I don't have an issue with the difficulty, either, personally, but they literally said it's harder than they wanted it to be. And it just amuses me that they're not doing anything about since, like...they have the power to fix it? Why not just make it what you want it to be?
    going back and changing the fight for it to fit in the scope of the difficulty they intended or initially set out for it to be isn't really the best approach seeing as 88K people have cleared.

    They will probably just use that going forward to inform the design choices of future Chaotic raids. It's probably safe to say that this is the 'hardest' it will be for the next lot of iterations.
    (1)

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