Quote Originally Posted by mallleable View Post
Y'all gotta remember there were half as many jobs back then as there are now. Mechanics that were handled by the BRD in ARR turned into phys ranged mechanics when MCH was added, turned into ranged mechanics as the rest of the ranged jobs were added And players got better at playing casters as well as the developers got better at designing casters. The bell has been rung.
I mean in the nicest way possible I don’t care that adding more jobs makes their job of unique fights harder because constantly adding new jobs is their own self inflicted rule

If they can’t maintain quality between all the jobs then there is too many jobs it’s a simple as that