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  1. #1
    Player
    Vintersol's Avatar
    Join Date
    Oct 2024
    Posts
    72
    Character
    Evora Vintersol
    World
    Alpha
    Main Class
    Dancer Lv 100
    Quote Originally Posted by BigCheez View Post
    I think a lot of people just feel vindicated in their dissatisfaction with the state of the game being echoed and are glad that the developers are receiving a clear message that change is needed.
    What are the changes that are needed?
    (1)

  2. #2
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vintersol View Post
    What are the changes that are needed?
    Primarily, the game needs more repeatable casual content in the first year of an expansion cycle. There's a decent amount of raid content but there's very little to do once you're done with it, and if you don't raid then there's literally no value in subscribing between x.0 and x.3.

    Aside from FRU and CoD, 7.1 was just a couple of one time quests and then logging in for 5 minutes per day to do your beast tribe for 2 weeks, then 30 seconds per week to do the custom delivery for a few weeks.

    The exploration zone and relics need to start by x.1 at the latest and I think the game could also do with another source of repeatable content with good rewards. Treasure maps are good but they've been reusing the same 2 doors and roulette wheel formulas for years and I think most people are pretty bored of them. We could really do with some new treasure map instances. I think variant/criterion dungeons had a lot of potential but needed more time to cook. If they added more rewards to the variant version and gave people an incentive to run them a few times per week, and also made the parts between bosses less tedious, I think those would be good too.
    (12)

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