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  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,427
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Heavenchild View Post
    Would be cool if it deserves the name 'exploration'. Let's see.
    The only content in this entire game that has ever actually had exploration in it is fucking Variant Dungeons with their weird ass secret bosses.
    And everyone just looks up a guide for that
    (4)

  2. #2
    Player
    Heavenchild's Avatar
    Join Date
    Apr 2020
    Location
    Ul'dah
    Posts
    588
    Character
    Sapphire Heavenchild
    World
    Shiva
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Oizen View Post
    The only content in this entire game that has ever actually had exploration in it is fucking Variant Dungeons with their weird ass secret bosses.
    And everyone just looks up a guide for that
    Because it was no exploration thing to find them. It was like..., interact with the right interaction points in the right order stuff.
    I really tried to do the first Variant without guides. But the solutions are often too random.
    It did not feel like an exploration. More like..., try to find the right combo to unlock the coffer, but with mobs in between. xD
    (0)
    ♥♥♥

  3. #3
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    There's nothing inherently wrong with iterating DD and field operations every expansion. The only problem is FO shouldn't wait until .25 or .3(5) to start.
    And Deep Dungeon needs a better shakeup than what they tried to do with Orthos. Moreover I sincerely hope they don't repeat the mistake of not making the new DD a valid way to level up alt jobs from 90 to 100.
    (1)

  4. #4
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    682
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Tbf, I think XIV could lose their entire playerbase outside of Japan and SE still wouldn't care or change. Until the JP players show dissatisfaction, nothing will change. Japanese companies would rather go bankrupt than listen to their consumers outside of their borders. I never believed that until I played this game for over 12yrs and saw it first hand. Now I see that business behavior from JP companies everywhere. Oh well.
    (1)

  5. #5
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,385
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    This is normal. We saw the same thing in EW. Until they start giving people a reason to login outside of your weekly 24 man raid, this will continue to happen.
    (0)

  6. #6
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Why is there always a Hardcore VS Casual Discussion which even goes the wrong way because i got the feeling people think "raiding" is hardcore, no it isnt, i raid too and im a casual nothing more.
    (1)

  7. #7
    Player
    Eyrilona's Avatar
    Join Date
    Aug 2022
    Posts
    346
    Character
    Syhrwyda Holskansawyn
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    Why is there always a Hardcore VS Casual Discussion which even goes the wrong way because i got the feeling people think "raiding" is hardcore, no it isnt, i raid too and im a casual nothing more.
    No greater holy wars than those about poorly defined terminology.
    (4)

  8. #8
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    Why is there always a Hardcore VS Casual Discussion which even goes the wrong way because i got the feeling people think "raiding" is hardcore, no it isnt, i raid too and im a casual nothing more.
    I think a lot of people conflate being "casual" with being bad and having no interest in improving. Casual vs. hardcore is just a question of level of investment. Someone could play casually and still be fairly good at the game, clear savage tiers and whatnot. Hardcore players will just clear much faster because they metagame a lot more and put more effort into learning and improving.
    (3)

  9. #9
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BigCheez View Post
    I think a lot of people conflate being "casual" with being bad and having no interest in improving. Casual vs. hardcore is just a question of level of investment. Someone could play casually and still be fairly good at the game, clear savage tiers and whatnot. Hardcore players will just clear much faster because they metagame a lot more and put more effort into learning and improving.
    Much like how there can be Hardcore roleplayers. It might seem like a casual thing to do, just hang out socially and roleplay.
    But people who put a lot of effort into it, like finding the perfect outfits, play a role perfectly is not casually roleplaying at that point.
    (0)

  10. #10
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Westfall
    Posts
    631
    Character
    Edwin Vancleef
    World
    Golem
    Main Class
    Ninja Lv 97
    Quote Originally Posted by AvoSturmfaust View Post
    Why is there always a Hardcore VS Casual Discussion which even goes the wrong way because i got the feeling people think "raiding" is hardcore, no it isnt, i raid too and im a casual nothing more.
    It sounds like there is a problem with the definition of "Hardcore" and "Casual" which people self identify with.

    To me, "Hardcore" are the players who engage with Savage/Ult/Ex and Ranked CC.
    To me, "Casuals" are the players who do not engage with any higher difficulty content. These are the roulette players. These are the Roleplayers. These are the crafters.

    The problem is with the content that has come out in Dawntrail so far. Casuals have been fed Porridge, while Hardcore players have been fed Prime rib.

    Square Enix has not released any midcore content to bring these two communities together. Instead, they've released rewards, which appeal to Casual players, behind Harder difficulty content. (Which casual players don't enjoy, for a variety of reasons.) Normally, this would be fine if there were other rewards and goals for them to be working towards. There isn't however as of 7.1. This means, that casual players who want the new hairstyles, mounts, accessories, and anything else they increasingly have been locking behind harder content, have to clear the harder content that they don't enjoy, or for any reason of your choosing, they can't clear. That puts them in conflict with the Hardcore community who doesn't want to be teaching people the basics of raiding, doesn't want to teach people strategies, and have to carry in their words "Dead weight" through content. It's only natural they'll clash.
    (6)

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