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  1. #9
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Fatch38 View Post
    fun facts, it wasn't. been here since early ARR and what made the game a success was more midcore than casual. everything else was only good reviews from players. i could even say that the game gone downhill after trying to please everyone and anyone right in their mind knows that by catering to anyone, you cater to noone, you just become stale.
    I would even go as far as saying that the "skill level" of Casuals have declined since then which also makes the gap between Casuals and Mid/Hardcore players wider than it really should be.
    Seeing how the later years FFXIV have nerfed a couple of older dungeons that's been fine for years upon years because people started complaining how "they were too difficult" just sends me the message how people just don't put in the effort to improve themselves as gamers as people once used to anymore, and that's casuals included.

    Heck, when SE has tried putting in some challenging quests they've been nerfed within the first week because people complained how they were "gatekept" out of the MSQ.
    "Casuals" today just don't care about improving anymore. They just want to play the game and not have to put into any extra effort into it.
    Those are my 2 cents.
    Ofc, not everyone's like this. But it's a trend that I've seen in other games as well. More and more "casuals" find any challenging content as "unacceptable" game design and anyone who tells them otherwise is a "toxic tryhard".
    (11)
    Last edited by Evergrey; 01-04-2025 at 06:37 AM.

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