

No one wants the game to die. I think a lot of people just feel vindicated in their dissatisfaction with the state of the game being echoed and are glad that the developers are receiving a clear message that change is needed.For folks that claim they "love the game and are concerned about it's direction", seems to me that they're REALLY OBSESSED about it ending. Just enjoy the game if you enjoy it and don't sweat the sub numbers. Less people playing does not invalidate your enjoyment, and if it dies, it dies, and at least the game provided you with good memories while it lasted. There will be, and are, other games.
And if you don't enjoy the game, and just get some sort of cathartic pleasure of watching pleasure of every single subscription the count lowers, cackling madly like some hag that just had some long term curse that they laid on some person that mildly wronged them has come to fruition, your righteous anger finally made manifest... ... ...ok.


Primarily, the game needs more repeatable casual content in the first year of an expansion cycle. There's a decent amount of raid content but there's very little to do once you're done with it, and if you don't raid then there's literally no value in subscribing between x.0 and x.3.
Aside from FRU and CoD, 7.1 was just a couple of one time quests and then logging in for 5 minutes per day to do your beast tribe for 2 weeks, then 30 seconds per week to do the custom delivery for a few weeks.
The exploration zone and relics need to start by x.1 at the latest and I think the game could also do with another source of repeatable content with good rewards. Treasure maps are good but they've been reusing the same 2 doors and roulette wheel formulas for years and I think most people are pretty bored of them. We could really do with some new treasure map instances. I think variant/criterion dungeons had a lot of potential but needed more time to cook. If they added more rewards to the variant version and gave people an incentive to run them a few times per week, and also made the parts between bosses less tedious, I think those would be good too.
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