

Is your source "trust me bro"? why should your percentage be believed over Hastatus's?I wish people could stop with that completely untrue statistic. Savage raids are cleared on content by about 15-25% of the active population. Even now, a mere week after the release of the Chaotic Alliance Raid, it has already been cleared by much more than "1%" of all characters, with bit of variance of "how much more" depending on your source, since people now can hide their lodestone.
High-end combat content is not a niche activity in FF14! Stop pretending it is!
Please. Use your favorite search engine, you will find all possible sources pretty quick. They aren't perfect, but none of them are even in the ballpark of "1%". And have never been historically either, when one couldn't hide their lodestone profile. If you are in an expert dungeon, inspect your teammates for savage gear. It will def be more people than 1 in every 30 who will have savage gear equipped.


"wheres ur proof?"Please. Use your favorite search engine, you will find all possible sources pretty quick. They aren't perfect, but none of them are even in the ballpark of "1%". And have never been historically either, when one couldn't hide their lodestone profile. If you are in an expert dungeon, inspect your teammates for savage gear. It will def be more people than 1 in every 30 who will have savage gear equipped.
"google it bro"
The original post you replied to said it'll make "1% of players happy." Nothing relating to gear or expert dungeons. Which, with the amount of criticism surrounding this fight, I'm inclined to actually believe as it stands right now, 1% is closer to the amount of people who are actually happy with this fight as is right now. For everyone one person saying the fight is fine and doesn't need to be changed, there's a whole thread of people disagreeing. To answer your comment directly, there are no sources that measure... happiness? Am I missing something? Is there a misunderstanding here?
Yeah, in this case, it is indeed "google it bro", since none of these sources are in any way official and that gets me into the gray area of getting banned on these forums pretty quick. Further, if your argument is that my statement is not acceptable because I don't have official sources to quote, then the argument of "1%" should be completely unacceptable for you, because there are zero sources for that number. There is a difference between a rough estimate based on the available data, and just making up stuff to just slag on a quite significant part of the community."wheres ur proof?"
"google it bro"
The original post you replied to said it'll make "1% of players happy." Nothing relating to gear or expert dungeons. Which, with the amount of criticism surrounding this fight, I'm inclined to actually believe as it stands right now, 1% is closer to the amount of people who are actually happy with this fight as is right now. For everyone one person saying the fight is fine and doesn't need to be changed, there's a whole thread of people disagreeing. To answer your comment directly, there are no sources that measure... happiness? Am I missing something? Is there a misunderstanding here?




Because Lucky Bancho and FFXIVCollect stats both reflect the 25% ish rate for Savage.
Gonna be a while to get decent stats on the Chaotic raid. Currently the only stat I can get is 0.062% but it takes a while for everything to update (weeks).


Hold on there.... that is population who has done savages including everyone who only has only done savages after they were nerfed / could be unsynced / outgeared. For fairness we should only look at who has cleared the *current* savage tier. Using same source as you, if we ask FFXIVCollect for how many people have the Achievement that comes from clearing M4S, it's only 7.8%. And for clearing it more than once, it drops off too -- the Achievement for clearing M4S 10 times is held by only 3.5%




That stat is for the current savage tier.
My methodology was to divide the number of people with the M4S mount with the number of people with the M4 normal minion. Which resulted in 24.7%.Using same source as you, if we ask FFXIVCollect for how many people have the Achievement that comes from clearing M4S, it's only 7.8%.
I didn't look at the achievements, so let's try that with achievements then:
29.8% of people who cleared M4 also cleared M4S.
That same source also has 30% as clear rate for the DT main scenario quest achievement. That should be your baseline. People that are still levelling / free trials, don't have access to current high-end duty content and are busy with the story / content of previous expansions anyway.Hold on there.... that is population who has done savages including everyone who only has only done savages after they were nerfed / could be unsynced / outgeared. For fairness we should only look at who has cleared the *current* savage tier. Using same source as you, if we ask FFXIVCollect for how many people have the Achievement that comes from clearing M4S, it's only 7.8%. And for clearing it more than once, it drops off too -- the Achievement for clearing M4S 10 times is held by only 3.5%


Looking at the Achievement seems the less indirect way? The ratio of clearing M4 to M4S doesn't say much because then you'd have to correct for the casuals that already consider current extremes a high-end content that they do not engage with, so that number is skewed by the very phenomenon that you're trying to figure out.That stat is for the current savage tier.
My methodology was to divide the number of people with the M4S mount with the number of people with the M4 normal minion. Which resulted in 24.7%.
I didn't look at the achievements, so let's try that with achievements then:
29.8% of people who cleared M4 also cleared M4S.
That is a good point, so if it is 7.8% having cleared Savage with only 30% eligible for endgame content, that does change things by a lot. I'd have to look into how those numbers are calculated exactly then, whether that is against total population or against population at endgame. If it is against people registered with FFXIVCollections, then it would introduce a whole new skew which is that only the non-casuals are on that site in the first place.That same source also has 30% as clear rate for the DT main scenario quest achievement. That should be your baseline. People that are still levelling / free trials, don't have access to current high-end duty content and are busy with the story / content of previous expansions anyway.
Last edited by Eyrilona; 12-31-2024 at 04:47 AM.
Total number of players tracked according to XIVCollect with Achievement profile as public is 237,403. If you track it based on achievement data then it would be around 71221 people that have completed the Dawntrail story.Looking at the Achievement seems the less indirect way? The ratio of clearing M4 to M4S doesn't say much because then you'd have to correct for the casuals that already consider current extremes a high-end content that they do not engage with, so that number is skewed by the very phenomenon that you're trying to figure out.
That is a good point, so if it is 7.8% having cleared Savage with only 30% eligible for endgame content, that does change things by a lot. I'd have to look into how those numbers are calculated exactly then, whether that is against total population or against population at endgame. If it is against people registered with FFXIVCollections, then it would introduce a whole new skew which is that only the non-casuals are on that site in the first place.
There's still 903K characters tracked according to that website, so I don't think it is only non-casuals on there.
Last edited by Kaurhz; 12-31-2024 at 05:11 AM.
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