Quote Originally Posted by Jeeqbit View Post
They also had a lot of criticism that Endwalker alliance raids were too easy.
Quote Originally Posted by Jeeqbit View Post
They have still tried to make the Dawntrail alliance raids harder or have fresh mechanic ideas, but they wanted to make a version that would satisfy those who didn't want them to hold back so much.
They tried so much that Jeuno isn't much harder if at all (wait to see how it's gonna feel to run it in 7.5... by the way even at release we already skipped that Doom cast from the last boss and I've seen it only exactly once in my life so far)...
Which leads us to...

Quote Originally Posted by Jeeqbit View Post
They answered this about a week ago. They said a lot of people want to return the difficulty to Weeping City or Ivalice level difficulty (I agree), but they said that if they made mechanics like that now, players would find them easy because they are better at the game now, so they would actually have to make it a lot harder than those raids. If they make them harder, casual players will find them too difficult.
...The change of paradigm. Everything is more binary and individualistic than ever. What wiped alliances in Ivalice and whatnot was just not people being worse, it was also that you had something else to juggle with next to the encounter, so of course older content is going to seem piss easy by now.

Quote Originally Posted by Jeeqbit View Post
[*]24 people is a lot more social.
Besides the usual limited talk of getting into PF, telling you take R1 or M2 or whatever position, and then going at it, wiping, and seeing people mald more than usual, I guess it's more social due to the salt?