Page 8 of 57 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 71 to 80 of 570
  1. #71
    Player
    AyumiCosplayGlam's Avatar
    Join Date
    May 2022
    Posts
    44
    Character
    Ayumi Nishimiya
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    You say “that’s not a fair comparison” then just randomly vomit out completely pointless changes to systems that completely break content for absolutely no reason then say that’s a fair comparison. Fact is savage participation is locked behind either money or casual content, the fact that CAR “blindsided” the expected release method of the hairstyle doesn’t make a “now you have to do cosmic exploration for 40 hours to get the savage recipes” an equivalent comparison; though if they were tradeable that would actually probably be an improvement to incentivise pushing high end raiders into other content as well

    Remember DRN, do you know what they did when this same argument was rolled out that as soon as the “bozja sweats” stop running it the haircut would disappear forever…………they put it on a mog tome event. The idea that this hairstyle is going to be the next RuneScape Christmas cracker and just vanish from existence is hilarious as a reason for why it should be changed. What about the tradeable mount, is that going to vanish into the aether as well and before people say “well Bozja is casual content” the same arguments of “it’s locked behind 30 hours of BSF grinding and CLL, as soon as Bozja is old you’ll never find 24 people to run it” were also used
    My example was obviously hyperbolic but the point still stands.
    The reasoning why the 2 cases are different is also completely valid.
    This content would have around the same lifecycle if it had pebbles and sticks as rewards instead of this. It barely extends its lifetime.
    The people who care would still do it and the ones who dont still dont, it dosn't change a thing, except somehow they managed to piss off both casuals with the rewards and hardcores with the casuals.

    Anyway, the hairstyle you are talking about is available even at this moment from an NPC in Zadnor for like 10 coins.
    Maybe complaining about the accessibility of that hairstyle was the right thing to do all along and they should have learned that locking hairstyles into content that is not evergreen was a mistake.
    (17)

  2. #72
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,546
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Supersnow845 View Post
    You say “that’s not a fair comparison” then just randomly vomit out completely pointless changes to systems that completely break content for absolutely no reason then say that’s a fair comparison. Fact is savage participation is locked behind either money or casual content, the fact that CAR “blindsided” the expected release method of the hairstyle doesn’t make a “now you have to do cosmic exploration for 40 hours to get the savage recipes” an equivalent comparison; though if they were tradeable that would actually probably be an improvement to incentivise pushing high end raiders into other content as well

    Remember DRN, do you know what they did when this same argument was rolled out that as soon as the “bozja sweats” stop running it the haircut would disappear forever…………they put it on a mog tome event. The idea that this hairstyle is going to be the next RuneScape Christmas cracker and just vanish from existence is hilarious as a reason for why it should be changed. What about the tradeable mount, is that going to vanish into the aether as well and before people say “well Bozja is casual content” the same arguments of “it’s locked behind 30 hours of BSF grinding and CLL, as soon as Bozja is old you’ll never find 24 people to run it” were also used
    Probably wouldn't equate DRN with Chaotic, as an example, even in this limited magnitude. DRN still has a much higher target audience than what chaotic does, really. Even if there is a grind behind it.

    The Hairstyle specifically can still be obtained through another method outside of DRN, specifically with Dalriada, and the repeatable quest that asks you to do CLL/Dalriada. Both of which are actively done for both the relic and levelling purposes.

    Participation of these content types is also still propped up significantly by the relic. Not many people for example are doing DRN, and thinking "Man I should get that 'Early To Rise' hairstyle.

    You are right that people complained about it. People also complained so dearly about CLL eventually that they had to retroactively add rewards to it to actually incentivize people to rerun it. In either case I wouldn't really make a comparison even on the basis of a complaint, since CLL/DRN/Dalriada are all propped up significantly by both the relic and by levelling conditions.

    Also, I get you're using hyperbole, but hardly anyone, if anyone at all was saying the rewards would disappear forever. Most people were focused on how much (or how little), those specific pieces of content would be run in the long-term, which frankly wasn't an unfounded concern.
    (8)
    Last edited by Kaurhz; 12-27-2024 at 08:37 PM.

  3. #73
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    708
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Bunnies in eureka can make you millions of gold in an hour and you spend 80% of it AFK.
    This one is a blatant lie. you can do maybe 10-12 bunny fates an hour (even that seems a little high with all the waiting, and the time you need to find your chest). To gain 1m/hour, you'd need to get a gold chest (100k) for nearly every bunny you do. Except those rare most of the time you get bronze (10k), sometimes silver (25k). You can consider yourself lucky when you get 150-200k per hour. double that if you're very lucky, but that's doesn't happen often. Don't get me wrong it's still a good way get money for anyone that find the submarine as something SE should do something against. But you largely overestimated the amount you can do with that.

    I could also go against most of your other option to get money : anything marketboard related is a pain because of bots checking the price every 5 min and undercutting you. You have to be stuck to the marketboard for a long time to hope to get a regular consistant income.

    The only thing that give you that regular decent income is submarine farm, and we all know how those are the grey zone, that we expect SE to tackle one day if this continue to grow.
    (12)
    Last edited by CNitsah; 12-27-2024 at 09:50 PM.

  4. #74
    Player
    ViinaS's Avatar
    Join Date
    Jul 2024
    Location
    As far away from Dawntrail as possible
    Posts
    89
    Character
    Viina Sixstep
    World
    Shiva
    Main Class
    Bard Lv 100
    Quote Originally Posted by Supersnow845 View Post
    But that just circles back to the point discussed across the last page or two. It’s not “locked” behind savage, it’s purchasable on the marketboard.

    If you don’t want to do savage that’s totally fine, if you think the content is flawed regardless of its reward structure that is also fine (and I’d agree) but in this game casual content is the main money generator (as opposed to something like RuneScape where high end endgame content and skilling is the main money generator)

    How can you claim you are locked out of rewards when if you really don’t want to do savage for a reward you can just do 10 hours of bunny fates and buy it instead. Where does the “casuals shouldn’t be blocked for x item” argument stop because this exact same discussion happened around the DRN hairstyle. People thought DRN was too hard and the hairstyle too rare.
    Stop being delusional.
    Yes the hairstyle is locked behind a 24-Savage fight.
    No I don't care if it's buyable for 50mil Gil right now.
    That's an extremely expensive hairstyle, 50-times more expensive than all the others, heck it's as expensive as all the others Combined.

    And on the matter that it is indeed locked behind the CAR:
    The content will die out fast. Thus no new hairstyles of it on the Market. It will rise to 75 and then maybe even 100mil Gil till there's none cause nobody does the content (and sells the hair after doing it).
    (18)

  5. #75
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,102
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    I am a bit of everything, basic things such as things rounded up around character customization should not be locked behind nasty stuff, for the reason it is the base of things....

    And if locked behind anything it should be stuff that everyone can do and not be a member of the elite club in a figure of speech, we are not speaking about a fancy armor piece, glowy weapon or mount, but actual things you can do to a character.

    There is only like 4 faces and the likes, hair does everything to make your character unique.
    (10)

  6. #76
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    357
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Nightclub goers don't even care, they're just going to use mods to unlock it client-side.
    (4)

  7. #77
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,071
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    The price will eventually go down.
    I wish people complained about the lack of effort to improve gameplay and their old a** stale formula with the same fervor.

    One can hope, maybe when the japanese officeworkers who have 1.5 hours per week to play speak up.
    (4)

  8. #78
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    708
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Hallarem View Post
    The price will eventually go down.
    That's not a given. There are legitimate concern about the content dying (outside of occasional discord runs) under a couple a month and the supply becomes very limited or dries out, and teh price never go down. It could even go up. People were right when they said EO and criterion would die under a few weeks, they could also be right about this. Time will tell, but I wouldn't bet it's gonna fall that much.
    (10)

  9. #79
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Voidmage View Post
    Maybe my English is not good enough but doesn’t locked behind in this game mean that it’s a reward from the content instead of being an exclusive from there?
    Is there another word for this?

    Even the marketboard is not a good excuse in my opinion (even though I like that they at least made it so it can be sold there) because the prizes are far too high and might even get higher as less and less people do this content and the first time bonus disappears.
    That’s my main problem with it.
    As soon as the first time bonus disappears the prizes will probably skyrocket and it will become a pseudo exclusive.

    If there is a hairstyle locked behind it I would have liked to have its unlock currency be dropped significantly OR make it a guarantee for first timers to get.
    That way you would have long life if the content because players would just do that content in their own pace or discord help groups instead of fearing they have to rush it now or be locked into a hard grind for content they don’t even like and have the effect of them actually doing harder content.
    That would also significantly decrease the market prize.
    I agree with a lot of your points. The way Snow and others talk it sounds like the hair drops with every clear which just isn't true. The hair is a rare drop and to buy the hair from the vendor you have to clear this fight 46 TIMES! Tell me who in their right mind will be farming this fight months after its release to buy hairstyles to sell on the MB? As time goes on, fewer and fewer hairstyles will be available. This also means that the price will skyrocket as well since it is a really rare hairstyle. As I said a couple of times in my other posts, this one hairstyle will not keep this content alive and it will die off just like crit duns did in EW. We don't even know if they will allow us to unsync, it could be ultimates where you never be able to unsync it. Even if we could, the body checks would still be an issue even in 8.0. They would have to heavily nerf the fight or buff us in the fight to make this stuff easier to get later down the line.

    As a raider myself Im sickened by how some of these ppl are acting toward casual players of this game. Especially since we really haven't gotten any casual to mid-core content in DT. Alot of the stuff have been mainly focused on hardcore(savage, ultimate, and now CAR).
    (14)

  10. #80
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    357
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by MrJPtheAssassin View Post
    As time goes on, fewer and fewer hairstyles will be available. This also means that the price will skyrocket as well since it is a really rare hairstyle. As I said a couple of times in my other posts, this one hairstyle will not keep this content alive and it will die off just like crit duns did in EW. We don't even know if they will allow us to unsync, it could be ultimates where you never be able to unsync it. Even if we could, the body checks would still be an issue even in 8.0. They would have to heavily nerf the fight or buff us in the fight to make this stuff easier to get later down the line.
    All they had to do was make the fight scale based on player count like they did for BA, CLL, DR, Dalriada, and DRS. Oh, and Variant Dungeons (The health of enemies in there scales linearly based on how many party members you have)
    (6)

Page 8 of 57 FirstFirst ... 6 7 8 9 10 18 ... LastLast