@ Aravell
It seems like we are entering a full cycle of an argument again mentioned before earlier. We do have a few new players who have joined our side here, but it's kind of breaking even now. Other players and probably the executives point out that the queue times are still the same. We retort that the players noticed lower healing quality in the runs they were in since we dropped out. The executives retort that the dungeons are still running and chuckle that we've been replaced. It may not be a loss for the strike, but it's still a stalemate at best. Some of the corporate do not know how the product works, do not care or perhaps both. They might only look at factors that they believe makes money for them. As long as anyone fills the roles, the numbers still show up with reasonable queue times for everyone from their end.
I am not trying to be mean about what is happening. After such a long time, I am trying to be realistic about what is going on. We've been trying a lot of the same thing and expecting different results for quite a while. The boycott on queuing was a least one thing different to try out. We are kind of getting a sign that it's still not enough to bring it to our favor. Since the other players do notice when the dungeon runs change in quality, that was why I had some thoughts if we should play the classes that we believe to be contributing to the problem to prove with action we are not bluffing. That way, it might hopefully hasten the process of new healers noticing they are relatively vestigial to the group and drop out faster to see queue times slowly rise. In other words, more people join the cause by voting with their wallet.
I have been noticing Square has been more active with putting up their game ads in even Facebook, so they seem to be counting on the new players replacing the ranks. Since the free trial lasts up to Stormblood, we will still be able to partially showcase what Raw Intuition and Clemency can do before they even spend a dime.

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