Quote Originally Posted by Supersnow845 View Post
If you standardise something that was not standardised before you are bringing multiple things that were different and making them similar, that is literally the definition of homogenisation. Both represent an effort to “become more similar”, standardisation is usually just used exclusively for sets of rules and guidelines.

So if you are standardising a set of bursts that were not standardised you are in effect homogenising them. Playing around with synonyms to go “standardisation is when they do x homogenisation is when they do y” to make it sound like it’s not homogenisation is just poor sophistry
Gonna have to agree to disagree then. At least I understand where you're coming from though, and so does anyone else reading this thread. Like I said though, and I'm only going to say this one last time: burst cooldown timing being the same has nothing to do with the form of activity during that window. It just means the windows for the jobs line up, which means jobs are all viable picks for all levels of content unless you're going for world firsts. Then you have to bring pictomancer, the most unique job in the entire game lol.