Oh like GW2 with its standardized buffs and debuffs. That'd be smart, yeah your're right.In terms of stacking buff classes were they to become more exclusive they could have the abilities give a standardised ‘buff effect’ as opposed to a unique one for every single buff. E.G Battle Voice and Devilment giving a ‘DHR buff’ instead of giving two separate buffs. Or if Samba/Troubadour/Tactician gave a standardised ‘reduced damage taken’ buff. Then they could just have them work like HP shields where using one of the same/lower strength has no effect, but using one of higher strength will overwrite the lower one.
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