Quote Originally Posted by Ath192 View Post
Makes sense. Although the no quest marker, while true of older games, was mostly taken from Elden ring in my case, a modern success story. Questing in that game was not easy but people seemed to love the game for it.
You're comparing apples to oranges. Elden Ring is a singleplayer game that appeals to a certain demographic of players. That sort of player looks for things like no quest marker.

Do you know what would happen if XIV took away the quest markers? In no time flat after expansion drop, someone would have a mod putting them back in. There would be websites with coordinates so players could get their questing done quickly and easily. XIV players and a lot of modern MMO players in general like QoL features. MMOS were very niche 25 years ago. The thing that made them more widespread was accessibility. So the things that old school MMO designers put in to lengthen the time someone had to play the game, like difficult travel or obscure quest references and no map markers, fell to the wayside because that wasn't what was going to make their MMO attractive anymore.