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  1. #101
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    You have an unhealthy idea that melee should do more damage than casters. The scandalous thing is to think about it after these last 2 expansions where melee players play like tanks without emnity.
    The PCT, whether you want it or not, has to slidecast every single spell and the fights are not so friendly for stationing.
    Why shouldn't the PCT be where it is? Who should be there? The drg? lmao.

    It is a well-made class that has the tools to obtain the right mobility, which allows it to be active even during the downtime phases and the downtime mechanics: while you run to do your mechanics and maybe even fail them, the PCT during these moments it also inserts the 4s for each muse in order to have the resources ready.
    It is a class that does not give anything to the player, but rewards: they are not free resources that you call up and get, but they are resources that you get by weighing the right time to call them.
    It's an extra layer of game mechanics that the other classes don't have, is the problem the PCT or the other classes?

    Then it actually has too many more utilities that could have been avoided: why does it have a second aoe mitigation? Was it really necessary?
    Why does he have a passive heal aoe on Star Prism?
    Maybe it shouldn't have been avoided?

    But then does anyone really have the courage to say that it should do the same damage as smn? A class that has guaranteed uptime and has no resources to manage, a class that has an extremely linear and pre-made rotation, a class that the monkey with the neurallink can master in 2 hours?
    The rdm has now had to suffer the tragedy of having a dps similar to the smn for 2 expansions, why do you want to inflict it on others?

    Clearly the PCT, especially in FRU, since it has the extra layer of being able to obtain resources in downtime, remains normal, while the others perform less.
    (6)

  2. #102
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by brinn12 View Post
    I think the clear count is even more baffling than DPS. 1 SMN clear, 8 BLM clears and 159 PCT clears.
    That's not really all that surprising. PCT is just brokenly overpowered because of how it ignores downtime restrictions. People have been predicting this for months. The fix is really simple, all you need to do is force motif use to require a target. There are plenty of other burst jobs out there, but there's still a requirement of maintaining uptime to build burst.

    There are unfortunately a lot of staunch defenders of this imbalance, as you can see in this thread. But the instant that you rebalance the job more fairly, they'll drop it and jump ship, so there's no point in catering to them.
    (2)

  3. #103
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Lyth View Post
    That's not really all that surprising. PCT is just brokenly overpowered because of how it ignores downtime restrictions. People have been predicting this for months. The fix is really simple, all you need to do is force motif use to require a target. There are plenty of other burst jobs out there, but there's still a requirement of maintaining uptime to build burst.

    There are unfortunately a lot of staunch defenders of this imbalance, as you can see in this thread. But the instant that you rebalance the job more fairly, they'll drop it and jump ship, so there's no point in catering to them.
    Do you know what the solution is?
    Buff blm making it generally stronger than pct and buff rdm making it reach melee damage. The rest remains unchanged.
    Make the blm much more attractive as they will be rewarded for their effort and the rdm will have a more worthwhile role.
    (1)

  4. #104
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    853
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ggwppino View Post
    Then it actually has too many more utilities that could have been avoided: why does it have a second aoe mitigation? Was it really necessary?
    Why does he have a passive heal aoe on Star Prism?
    The Star Prism heal is whatever. I personally find it an exaggeration to complain about that and I've seen it quite often. While it can be useful when optimizing healing, it has a very small wiggle room of application.

    The Tempera Grassa point is valid but no one would care if PCT's numbers were not what they are. Pointing at the utility the job has is just a consequence of the former.
    (1)

  5. #105
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Aco505 View Post
    The Star Prism heal is whatever. I personally find it an exaggeration to complain about that and I've seen it quite often. While it can be useful when optimizing healing, it has a very small wiggle room of application.

    Absolutely. It's a small thing, but it's on a conceptual level.

    Quote Originally Posted by Aco505 View Post
    The Tempera Grassa point is valid but no one would care if PCT's numbers were not what they are. Pointing at the utility the job has is just a consequence of the former.
    I also agree with this, but partially.
    The PCT is a class that does damage, a lot of damage, and due to its design, it allows it to create resources during downtime (and we knew this right from the start).
    You give even less value to the rdm, which has always been THE support caster, since it came out.

    Even having these things, which he could very well not have, makes him seem too much like a mama's boy.
    (Even though we know very well that it is actually the vpr for its dps/effort/uptime ratio)
    (1)
    Last edited by Ggwppino; 12-08-2024 at 10:20 AM.

  6. #106
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    I'd probably suggest general potency reductions with the 2 minute opener cooldowns getting just a sightly higher nerf to control the cooldown burst. The painting of muses during downtime should be alright as long as the reward from the burst isn't too out of control. They aren't the only class that have some benefits from downtime though. SAM Meditate gives Kenki and a free Shoha use when the channel is used long enough. RPR gets their Soulsow > Harvest Moon. They are not as impactful as the motif casting, but it is something they have to handle the battles in slightly different ways to others.

    Buffing all the classes to catch up to what PCT can do can also be messy for our DT boss balance too. We may have to do the equivalent of raising the damage dealt by 1.25 - 1.5 times more if that is solely our approach. It may still result in PCT being above RDM but below all melee unless we negotiate how strong the PCT utility should be. The Starry Muse raid buff is the major one to look at. I can agree to reducing their utility so they aren't just a "slightly stronger RDM" with no Raise so to speak. Some buffing would be needed since MCH is one class that surely needs it badly. Although only buffing the other classes will make the current bosses we have die way too fast. Even with the final boss of the newest 4 man Expert favoring ranged heavily over melee, we are already only letting the boss do all of its mechs just once when everyone is decently geared. The poor thing might have to do its anti-melee crater faster within maybe 20 - 40 seconds if we buffed everyone to balance with current PCT.
    (0)

  7. #107
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SalamanderIX View Post
    Pictomancer's potency needed to be lowered in the first place. Mostly it should had been hit in the burst (2minute) damage, since it's already so well-rounded.
    The enjoyment of the job for most, was not seeing fun numbers on fun sites. It was the flow and aesthetic of Pictomancer... CBU refusing to nerf anything because players might "feel bad" will lead to nothing but power creep and jobs being allowed to be busted , not good feelings.

    Should be more in line with Summoner, and Red Mage, who should have higher damage.
    PCT absolutely should not be in line with smn and rdm in dps. If you did that no one would ever want a pct in their party for prog bc it doesn't bring a rez like smn and rdm does. The rez would be the only thing that would stand out among the 3 caster at that point and bc pct doesn't have one, ppl will want smn and rdm over pct any day. If you want pct, smn, and rdm to do similar dps then you have to do one of two things: 1) get rid of the almighty caster rez or 2) give pct a rez. Im prefer the 1st option personity bc Im a strong believer that the caster rez does nothing be ruin the balance between all the caster jobs, either all of them should have one or none of them IMO. The 2nd option I really don't want bc we DO NOT NEED 3 casters with a damn rez!!! So yeah no PCT needs to do more dps than rdm and smn, Im sorry. That said yes PCT needs a nerf but it doesn't belong with smn and rdm, it belongs with the melees who also can buff the team and offer utilities.

    On a side note, as someone who plays Pct right now Im more than happy if they decided to nerf PCT's utilities. Nerf the buff to 2% to 3% or even just make it a personal buff, nerf its shield %, or even nerf its gap closer. All of these honestly are fine with me tbh as long they don't touch its core rotation, how it plays and it being above the two rez mages.
    (3)

  8. #108
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Make ley lines a raid buff. Throw the raid buff timers to the four winds again. Problem solved.
    (0)

  9. #109
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,227
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ggwppino View Post
    Do you know what the solution is?
    Buff blm making it generally stronger than pct and buff rdm making it reach melee damage. The rest remains unchanged.
    Make the blm much more attractive as they will be rewarded for their effort and the rdm will have a more worthwhile role.
    Yes, of course.

    In particular because history has shown how well buffing everyone else instead of nerfing the one outlier has always worked for MMORPGs.

    /s
    (1)

  10. #110
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Reletable.
    Nerf Pct to do less damage than BLM, nerf all melee to do same RDM dmg.
    (0)

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