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  1. #1
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    100
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    Pictomancer's potency needed to be lowered in the first place. Mostly it should had been hit in the burst (2minute) damage, since it's already so well-rounded.
    The enjoyment of the job for most, was not seeing fun numbers on fun sites. It was the flow and aesthetic of Pictomancer... CBU refusing to nerf anything because players might "feel bad" will lead to nothing but power creep and jobs being allowed to be busted , not good feelings.

    Should be more in line with Summoner, and Red Mage, who should have higher damage.
    (2)
    Last edited by SalamanderIX; 12-08-2024 at 07:31 AM.

  2. #2
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    You have an unhealthy idea that melee should do more damage than casters. The scandalous thing is to think about it after these last 2 expansions where melee players play like tanks without emnity.
    The PCT, whether you want it or not, has to slidecast every single spell and the fights are not so friendly for stationing.
    Why shouldn't the PCT be where it is? Who should be there? The drg? lmao.

    It is a well-made class that has the tools to obtain the right mobility, which allows it to be active even during the downtime phases and the downtime mechanics: while you run to do your mechanics and maybe even fail them, the PCT during these moments it also inserts the 4s for each muse in order to have the resources ready.
    It is a class that does not give anything to the player, but rewards: they are not free resources that you call up and get, but they are resources that you get by weighing the right time to call them.
    It's an extra layer of game mechanics that the other classes don't have, is the problem the PCT or the other classes?

    Then it actually has too many more utilities that could have been avoided: why does it have a second aoe mitigation? Was it really necessary?
    Why does he have a passive heal aoe on Star Prism?
    Maybe it shouldn't have been avoided?

    But then does anyone really have the courage to say that it should do the same damage as smn? A class that has guaranteed uptime and has no resources to manage, a class that has an extremely linear and pre-made rotation, a class that the monkey with the neurallink can master in 2 hours?
    The rdm has now had to suffer the tragedy of having a dps similar to the smn for 2 expansions, why do you want to inflict it on others?

    Clearly the PCT, especially in FRU, since it has the extra layer of being able to obtain resources in downtime, remains normal, while the others perform less.
    (6)

  3. #3
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    856
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ggwppino View Post
    Then it actually has too many more utilities that could have been avoided: why does it have a second aoe mitigation? Was it really necessary?
    Why does he have a passive heal aoe on Star Prism?
    The Star Prism heal is whatever. I personally find it an exaggeration to complain about that and I've seen it quite often. While it can be useful when optimizing healing, it has a very small wiggle room of application.

    The Tempera Grassa point is valid but no one would care if PCT's numbers were not what they are. Pointing at the utility the job has is just a consequence of the former.
    (1)

  4. #4
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Aco505 View Post
    The Star Prism heal is whatever. I personally find it an exaggeration to complain about that and I've seen it quite often. While it can be useful when optimizing healing, it has a very small wiggle room of application.

    Absolutely. It's a small thing, but it's on a conceptual level.

    Quote Originally Posted by Aco505 View Post
    The Tempera Grassa point is valid but no one would care if PCT's numbers were not what they are. Pointing at the utility the job has is just a consequence of the former.
    I also agree with this, but partially.
    The PCT is a class that does damage, a lot of damage, and due to its design, it allows it to create resources during downtime (and we knew this right from the start).
    You give even less value to the rdm, which has always been THE support caster, since it came out.

    Even having these things, which he could very well not have, makes him seem too much like a mama's boy.
    (Even though we know very well that it is actually the vpr for its dps/effort/uptime ratio)
    (1)
    Last edited by Ggwppino; 12-08-2024 at 10:20 AM.

  5. #5
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ggwppino View Post
    The PCT, whether you want it or not, has to slidecast every single spell and the fights are not so friendly for stationing.
    And melees should do their positionals and keep uptime, which can be quite risky for both you and your party with current content design. So yeah, all risks considered, melees shouldn't do less than casters.
    (0)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,569
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VerySadDRG View Post
    And melees should do their positionals and keep uptime, which can be quite risky for both you and your party with current content design. So yeah, all risks considered, melees shouldn't do less than casters.
    When was the last time the game truly made a mechanic that wasn’t explicitly designed around the correct solution necessitating 4 people in melee range and 4 people at a distance………junction shiva?

    If a strategy doesn’t take risks introducing melee uptime then you can’t claim melee uptime is a skill expression that necessitates higher damage
    (2)

  7. #7
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Supersnow845 View Post
    When was the last time the game truly made a mechanic that wasn’t explicitly designed around the correct solution necessitating 4 people in melee range and 4 people at a distance………junction shiva?
    Good luck having full uptime as a melee in M3S or M4S mate.
    (1)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,569
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VerySadDRG View Post
    Good luck having full uptime as a melee in M3S or M4S mate.
    The AVERAGE melee in M4 has EIGHT. 8 GCD’s of downtime

    Of those 8 about 3-4 are non actionable downtime anyway

    4-8 GCD’s of actionable downtime is functionally full uptime for the purposes of comparing them to casters that spend 50+% of their time casting
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #9
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The AVERAGE melee in M4 has EIGHT. 8 GCD’s of downtime

    Of those 8 about 3-4 are non actionable downtime anyway

    4-8 GCD’s of actionable downtime is functionally full uptime for the purposes of comparing them to casters that spend 50+% of their time casting
    That's news to me. So, losing up to 1 Wyrmwind usage and screwing up my burst by losing GCD alignment because I can't get some of those GCDs is fine then. Multiple Chaotic Spring ticks? Pfft, screw 'em as well, lol.

    At the same time the only caster that can possibly lose some uptime is RDM. And, what a surprise, its damage isn't that big either.
    (1)

  10. #10
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SalamanderIX View Post
    Pictomancer's potency needed to be lowered in the first place. Mostly it should had been hit in the burst (2minute) damage, since it's already so well-rounded.
    The enjoyment of the job for most, was not seeing fun numbers on fun sites. It was the flow and aesthetic of Pictomancer... CBU refusing to nerf anything because players might "feel bad" will lead to nothing but power creep and jobs being allowed to be busted , not good feelings.

    Should be more in line with Summoner, and Red Mage, who should have higher damage.
    PCT absolutely should not be in line with smn and rdm in dps. If you did that no one would ever want a pct in their party for prog bc it doesn't bring a rez like smn and rdm does. The rez would be the only thing that would stand out among the 3 caster at that point and bc pct doesn't have one, ppl will want smn and rdm over pct any day. If you want pct, smn, and rdm to do similar dps then you have to do one of two things: 1) get rid of the almighty caster rez or 2) give pct a rez. Im prefer the 1st option personity bc Im a strong believer that the caster rez does nothing be ruin the balance between all the caster jobs, either all of them should have one or none of them IMO. The 2nd option I really don't want bc we DO NOT NEED 3 casters with a damn rez!!! So yeah no PCT needs to do more dps than rdm and smn, Im sorry. That said yes PCT needs a nerf but it doesn't belong with smn and rdm, it belongs with the melees who also can buff the team and offer utilities.

    On a side note, as someone who plays Pct right now Im more than happy if they decided to nerf PCT's utilities. Nerf the buff to 2% to 3% or even just make it a personal buff, nerf its shield %, or even nerf its gap closer. All of these honestly are fine with me tbh as long they don't touch its core rotation, how it plays and it being above the two rez mages.
    (3)