Page 10 of 38 FirstFirst ... 8 9 10 11 12 20 ... LastLast
Results 91 to 100 of 377
  1. #91
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Lyth View Post
    Let's be real - PCT is just SMN without raise. That's where the Endwalker SMN numbers went to - they're all playing PCT now. I think if you brought PCT down to the level of SMN, where it belongs, players would very quickly become passionate about SMN again. Not out of any particular loyalty, but because you're targeting the same set of people who are looking for the maximum value for the minimum effort.
    Wtf are you talking about? PCT is nothing like smn... PCT is a caster unlike smn who is just a phy range in a caster role. Sure PCT has movement but it's nowhere near SMN levels of movement where 90% of their GCDs are instant. In fact, most former smn mains are playing PCT bc yoshi p decided to ruin smn with its 6.0 rework and create a baby job where you can just turn off your brain and still do good since your rotation requires no thinking whatsoever. PCT does not belong with smn, in fact, smn belongs even lower. SMN should be at the bottom of all dps bc how easy it is, the amount of unility it has(even tho most of that is useless), and the fact it doesn't cast whatsoever.
    (7)

  2. #92
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,921
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lyth View Post
    I'd be fine if it was BLM that happened to be topping the charts, even if my preference is for jobs to be able to trade-off on the top spot. I just don't think it's acceptable for PCT of all things to be the one dominating all other jobs across the expansion when it has so many advantages for no effort. It's just genuinely terrible design, and it is guaranteed to drive players out of the game.

    And if raise is such an issue, then give PCT raise and downtitrate its damage to where it deserves to be.
    No effort? I think Picto requires more effort then most melee's I do think Black mage should be slightly ahead, but honestly I think you under value Pictomancer actually requiring a lot more effort in higher end then you give credit for.

    No job is significantly difficult enough to justify a top Dps alone anymore anyway, but I find it odd that people are saying "picto too easy" of all jobs.
    (6)

  3. #93
    Player
    AlgernonBlackwood's Avatar
    Join Date
    Jan 2022
    Posts
    39
    Character
    Adeline Blackwood
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    Lyth has spent the past three years going on religiously about how damage shouldn't have anything to do with a job's difficulty in literally every thread they participated in, only to completely change their perspective after switching to melee and deciding that EW balance was good, actually. I wouldn't engage with them.
    (10)

  4. #94
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rithy255 View Post
    No effort? I think Picto requires more effort then most melee's I do think Black mage should be slightly ahead, but honestly I think you under value Pictomancer actually requiring a lot more effort in higher end then you give credit for.

    No job is significantly difficult enough to justify a top Dps alone anymore anyway, but I find it odd that people are saying "picto too easy" of all jobs.
    Harder to play huh. Funny as this was Yoshidas replies to a media tour interview about Pictomancer

    Pictomancer doesn't need a raise (or high DPS) because, from what I've seen via other media tour previews, it's more of a middle-ground between very simple magical ranged DPS like Summoners and the hyper-complex Black Mage. In other words: It'll let you hit things hard without thinking too hard.

    Pictomancer's strengths, however, rely on its relative ease-of-use. "If you want to have a cleaner experience when going through a rotation, you can use the Pictomancer," he says

    Yoshi-P says that while you might bring Red Mage along for its powerful resurrection ability, raise spells become less useful the more comfortable you are with content- which is why the job is balanced in such a fashion. As for black mage, "Black Mage has a high DPS ... because it's more difficult to use, so when you're using Black Mage and make a mistake, you could end up dying ... you need to be very skillful in playing the job."

    BLM is harder to play, deals less damage and offers zero party buffs and utilities. And this has been allowed to be an ongoing issue of PCT overpoweredness for over 5 months now.

    In current expansion raid encounter design, PCT is broken and OP. So either it needs a nerf asap before Chaotic 24man or PCT will exclude jobs from more and more lower ended content.
    (3)

  5. #95
    Player
    AlgernonBlackwood's Avatar
    Join Date
    Jan 2022
    Posts
    39
    Character
    Adeline Blackwood
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    You're talking past one another here.

    No one is saying that PCT is as difficult as BLM or arguing that its current output is proportional to the amount of effort required.

    They're just disputing the claim that PCT is comparable to SMN in terms of difficulty, unlike all of those "super hard" melees that need devote incredible amounts of brainpower to... um, hitting their glowing buttons in the same exact order every single fight and not overcapping their gauges.

    Aside from a few outliers like BLM and SMN, the DPS roles don't really feel substantially different in terms of difficulty anymore. "Melee is the hardest role" might have been applicable at one point, but between RPR/VPR and the elimination of so many points of friction (DRG's eyes, MNK's buff/debuff, NIN's timer and TCJ), it doesn't really seem accurate anymore (imo, optimized BRD and RDM are harder than any melee, aside from maybe optimized SAM).
    (2)

  6. #96
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,921
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AlgernonBlackwood View Post
    You're talking past one another here.

    No one is saying that PCT is as difficult as BLM or arguing that its current output is proportional to the amount of effort required.

    They're just disputing the claim that PCT is comparable to SMN in terms of difficulty, unlike all of those "super hard" melees that need devote incredible amounts of brainpower to... um, hitting their glowing buttons in the same exact order every single fight and not overcapping their gauges.

    Aside from a few outliers like BLM and SMN, the DPS roles don't really feel substantially different in terms of difficulty anymore. "Melee is the hardest role" might have been applicable at one point, but between RPR/VPR and the elimination of so many points of friction (DRG's eyes, MNK's buff/debuff, NIN's timer and TCJ), it doesn't really seem accurate anymore (imo, optimized BRD and RDM are harder than any melee, aside from maybe optimized SAM).
    I think Pictomancer requires a lot more skill then summoner, while pictomancer is mobile it has actual cast times, even long casts with painting which requires fight knowledge, when to use movement instant cast tools or not (which is the main reason why Picto is fun) Rotationally both jobs are very basic though.

    I don't think melees are difficult at all I'd be much more comfortable taking a Melee/smn into a fight i dont know that well, then a Pictomancer But Black mage I feel is way more difficult and deserves to be the highest (by a small margin) I even said that much on my last post.

    This is also the issue with how people define "difficulty" personally I don't think high apm makes a job difficult, It might make the learning process a little more demanding but once your used to a busy job its usually fine, the difference is with jobs like Picto, Black mage and Red mage even if they have a lot of tools for movement I think a lot of the difficulty comes from learning when you use those tools and when you should hold off which makes them interesting in the first place, cast times on summoner are less then a samurai so I do not really count SMN towards this.

    Just to clarify Pictomancer is not difficult but most jobs in this game aren't, I think Picto takes a higher skill celling in comparison to melee's and summoner. I do agree that something needs to be done about Pictomancers current power level, but in 8.0 they need to actually look at making jobs feel more unique.
    (2)

  7. #97
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,340
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Onion breaking news: PCT is no more difficult than SMN, says a forum user.
    (2)

  8. #98
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    292
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    I think the clear count is even more baffling than DPS. 1 SMN clear, 8 BLM clears and 159 PCT clears.
    (0)

  9. #99
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    102
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    Pictomancer's potency needed to be lowered in the first place. Mostly it should had been hit in the burst (2minute) damage, since it's already so well-rounded.
    The enjoyment of the job for most, was not seeing fun numbers on fun sites. It was the flow and aesthetic of Pictomancer... CBU refusing to nerf anything because players might "feel bad" will lead to nothing but power creep and jobs being allowed to be busted , not good feelings.

    Should be more in line with Summoner, and Red Mage, who should have higher damage.
    (2)
    Last edited by SalamanderIX; 12-08-2024 at 07:31 AM.

  10. #100
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    I have felt BLM has it's uniqueness. And I do not want to go change too much. I do not like them keep adding instantly cast spells to make up for them keep making mechanics just being Move move move move some more and move again :/

    Do something that casters or ranges has to deal with instead of Mario karting so much xD
    (0)

Page 10 of 38 FirstFirst ... 8 9 10 11 12 20 ... LastLast