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  1. #61
    Player
    Realfoxy's Avatar
    Join Date
    Jul 2016
    Posts
    92
    Character
    Claudie Haignere
    World
    Typhon
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sequora View Post
    Are we really suggesting destroying the job based on a piece of content that only less than 1% of the player-base will seriously attempt?

    Adding jank and clunk because of 2 encounters in an expansion)

    I think if anything, FRU highlights the major flaws with the caster role in general.

    When they announced that PCT was going to be a high DPS nonrez caster, many pro players were talking about how dead in the water it would be if it wasn’t around the same power level as BLM.

    SMN and RDM are essentially their own separate role. They’re honestly like limited jobs. Like sure you can take them, but at the end of the day once you’ve figured the fight out, you hopefully aren’t dying and if you are, a Rez isn’t going to save you.

    Melee doesn’t deal with this because there’s no Rez equivalent for the melee jobs. They’re all just balanced around how much damage utility they bring. SAM and VPR don’t have a party damage boost utility so they deal a little more damage.

    PCT single-handedly breathed life into the role for me. I had been a SMN main since 2.0, and after they butchered the job in 6.0, I was honestly looking elsewhere. It’s cast heavy, but it has a very open rotation, and lots of mobility.

    No one should want PCT to be destroyed. But it's not just ultimate where PCT is overpowered.

    If you look at the cDPS stats on FFlogs for patch 7.05, it's still a good 10% of BLM (while RDM and SMN are even further behind).

    PCT in ultimates is super broken levels of overpowered, in Savage it's just plain too strong. We should at least try and get it to the level of "on the strong side" for ultimates like Ninja and balanced in Savage.


    (and before you ask why I'm quoting 7.05 numbers for job balance, go and look at why PCT loses dps going from 7.05 to 7.1 when it wasn't nerfed - it's because patch 7.1 data is bad)
    (2)

  2. #62
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Antoine_Lenheim View Post
    This is a better representation of a current Picto, by the way:



    Black Mage and Summoner found dead in a ditch, my lord. And dont even look at machinist, LMAO.
    That graph is just pretty disgusting to look at, but pretty much PCT towers at the top in all parts Rdps, Adps, Ndps and Cdps for FRU

    That the devs has not made any annoucements about this is pretty astounding. Are the devs even watching what is going on in the game anymore? PCT is just outpacing anyone else so much its getting to the point everyone should just go on a strike so PCT can play content on their own xD No healers, not tanks, no other DPS jobs. Just 4, 8 or 24 x PCT. I bet they wouldnt even need any other jobs to get things done haha

    I remember when I played WOW, and I went Unholy DK at launch of WotLK, and I quickly saw my Recount numbers put me way ahead of others, and Blizzard used a sledgehammer and nerfed it so much I was told go Blood DK or another class or we have to bench you from our Heroic 25man raid team. Hence that time I have always hated Overpowered classes as I know they have to turn down their damage otherwise it just causes mechanics to break, or other classes just getting abandoned. The whole but every Job can clear. Yes that they can, but players will majority of the time, gravitate to anything that favors The Path of Least Resistance.
    (3)

  3. #63
    Player
    Astraturnal's Avatar
    Join Date
    Dec 2024
    Posts
    5
    Character
    Astrum Eternis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Antoine_Lenheim View Post
    This is a better representation of a current Picto, by the way:



    Black Mage and Summoner found dead in a ditch, my lord. And dont even look at machinist, LMAO.
    Job balance seems out of whack this expansion. No way to justify picto having mobility, very high damage, support, and relative ease to play optimally. In theory it makes sense to have the highest burst damage given the need to have to prepare your abilities first, but not much else. I suppose the logic of the developers was that slow painting justifies massive damage in a vaccum, but in actual play, especially in dungeons, the damage they can frontload is a little disproportionate.
    (0)

  4. #64
    Player
    Ppj_Ninek's Avatar
    Join Date
    Jul 2017
    Posts
    21
    Character
    Papuj Ninek
    World
    Moogle
    Main Class
    Machinist Lv 100
    Picto needs a nerf now, and a rework later.
    This job is way too dominant in downtime.
    (0)

  5. #65
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Realfoxy View Post
    No one should want PCT to be destroyed. But it's not just ultimate where PCT is overpowered.

    If you look at the cDPS stats on FFlogs for patch 7.05, it's still a good 10% of BLM (while RDM and SMN are even further behind).

    PCT in ultimates is super broken levels of overpowered, in Savage it's just plain too strong. We should at least try and get it to the level of "on the strong side" for ultimates like Ninja and balanced in Savage.


    (and before you ask why I'm quoting 7.05 numbers for job balance, go and look at why PCT loses dps going from 7.05 to 7.1 when it wasn't nerfed - it's because patch 7.1 data is bad)
    I don't know about that bc I have seen ppl talk about how they think picto should be nerf closer to smn and rdm. From what I have seen ppl want smn, rdm, and picto to be closer to each other in dps(by nerfing picto and then buffing rdm and smn) but if you do that you do pretty much destroy picto. If the dev team did take this approach then you see the opposite of what happening now where picto being a every party to being in little to no parties. At the end of the day raiders will always want a rez mage and if you have 3 casters who do similar dam and two of the 3 have a rez then those will always be picked for the caster spot in a party. Picto and Blm generally are always competing for the flex spot in panties. A spot that also has melee competing in as well.

    That said I do agree picto needs a nerf but I think it belongs among the melee that also has buffs and similar untities(rpr,mnk,drg, and nin). Rdm and smn may need buffs but I don't think they should do near melee damage since they do have rezs. I esp think smn should still stay near phy range bc it is basically a phy range job and not a caster anymore. That coming from someone who used to love smn but yoshi p and the team decided to take my fav job out back in 6.0 and old yellow it....
    (3)

  6. #66
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    861
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Antoine_Lenheim View Post
    This is a better representation of a current Picto, by the way:



    Black Mage and Summoner found dead in a ditch, my lord. And dont even look at machinist, LMAO.
    The amount of current clears is not truly representative of what all jobs can or cannot do.

    We will know better after some months pass and many more players get their clears. This doesn't mean that the current sentiment on PCT's strength is misguided, however. It's been known and predicted for some time now considering its power in every piece of content.

    But yes, even without enough clears, there's a trend on which job(s) help pass the DPS checks of the phases more easily.
    (0)

  7. #67
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,701
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ppj_Ninek View Post
    Picto needs a nerf now, and a rework later.
    This job is way too dominant in downtime.
    It needs a nerf yesterday but it absolutely does not need a rework

    PCT is the first class since SB that’s actually tried something different. If they rework it into the same general slop as the other jobs we will never get anything unique again
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #68
    Player
    Metricasc's Avatar
    Join Date
    Jun 2020
    Location
    Ul'dah
    Posts
    47
    Character
    Adrian Montoya
    World
    Ravana
    Main Class
    Paladin Lv 100
    part of my thoughts when it comes down to nerfing picto damage around downtime more or less comes from bringing down the damage from motif related actions and either binning or reallocating them to either subtractive palette or to base GCD's. say about 100-200 potency from about each creature muse (basically from 1100 potency down to either 900 or 1000) and also bringing down mog and madeen by 100 (down to 1200 for mog, 1300 for madeen). main gcd's could be increased by about 20-30 potency each to try to make up for lost damage if needed. while i think it should be on the higher end for casters and fairly close to black mage. there really is little justification to not nerf the class as of current given that buffing other classes twice in a row to make up for it has really done little to tone it down in fights where downtime is prevalent.
    (0)

  9. #69
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,701
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Metricasc View Post
    part of my thoughts when it comes down to nerfing picto damage around downtime more or less comes from bringing down the damage from motif related actions and either binning or reallocating them to either subtractive palette or to base GCD's. say about 100-200 potency from about each creature muse (basically from 1100 potency down to either 900 or 1000) and also bringing down mog and madeen by 100 (down to 1200 for mog, 1300 for madeen). main gcd's could be increased by about 20-30 potency each to try to make up for lost damage if needed. while i think it should be on the higher end for casters and fairly close to black mage. there really is little justification to not nerf the class as of current given that buffing other classes twice in a row to make up for it has really done little to tone it down in fights where downtime is prevalent.
    Moving damage from motifs to filler buffs PCT in downtime

    It just needs to have 10 potency cut from basically every attack and 100 from each muse as a flat 3-4% nerf
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #70
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ppj_Ninek View Post
    Picto needs a nerf now, and a rework later.
    This job is way too dominant in downtime.
    Yes lets rework another job I love and ruin it just like smn...great idea. I guess blm is the only caster to be allowed to be fun huh? Picto needs a nerf but doesn't need a rework. It plays fine and is fun. Its not to hard but not baby mode easy like viper and smn are. Yes I think viper is super easy btw...all you do on that job is follow dotted lines.
    (2)

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