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  1. #1
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Are we really suggesting destroying the job based on a piece of content that only less than 1% of the player-base will seriously attempt?

    Adding jank and clunk because of 2 encounters in an expansion)

    I think if anything, FRU highlights the major flaws with the caster role in general.

    When they announced that PCT was going to be a high DPS nonrez caster, many pro players were talking about how dead in the water it would be if it wasn’t around the same power level as BLM.

    SMN and RDM are essentially their own separate role. They’re honestly like limited jobs. Like sure you can take them, but at the end of the day once you’ve figured the fight out, you hopefully aren’t dying and if you are, a Rez isn’t going to save you.

    Melee doesn’t deal with this because there’s no Rez equivalent for the melee jobs. They’re all just balanced around how much damage utility they bring. SAM and VPR don’t have a party damage boost utility so they deal a little more damage.

    PCT single-handedly breathed life into the role for me. I had been a SMN main since 2.0, and after they butchered the job in 6.0, I was honestly looking elsewhere. It’s cast heavy, but it has a very open rotation, and lots of mobility.
    (4)

  2. #2
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sequora View Post
    Are we really suggesting destroying the job based on a piece of content that only less than 1% of the player-base will seriously attempt?

    Adding jank and clunk because of 2 encounters in an expansion)

    I think if anything, FRU highlights the major flaws with the caster role in general.

    When they announced that PCT was going to be a high DPS nonrez caster, many pro players were talking about how dead in the water it would be if it wasn’t around the same power level as BLM.

    SMN and RDM are essentially their own separate role. They’re honestly like limited jobs. Like sure you can take them, but at the end of the day once you’ve figured the fight out, you hopefully aren’t dying and if you are, a Rez isn’t going to save you.

    Melee doesn’t deal with this because there’s no Rez equivalent for the melee jobs. They’re all just balanced around how much damage utility they bring. SAM and VPR don’t have a party damage boost utility so they deal a little more damage.

    PCT single-handedly breathed life into the role for me. I had been a SMN main since 2.0, and after they butchered the job in 6.0, I was honestly looking elsewhere. It’s cast heavy, but it has a very open rotation, and lots of mobility.
    Well it is not only Ultimate where PCT is dominant and excluding other jobs. I joined a PF for EX3 farm and the partyleader asked me if I could swap from my BLM to PCT as they saw I had PCT at lvl100 as well. I said no as I have been a BLM main since 1.0, and dislike the way PCT plays and specially sounds. I was then removed from the party lol. So yeah PCT needs a nerf or something to make it at its proper place in the damage department
    (2)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,720
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Altera View Post
    Well it is not only Ultimate where PCT is dominant and excluding other jobs. I joined a PF for EX3 farm and the partyleader asked me if I could swap from my BLM to PCT as they saw I had PCT at lvl100 as well. I said no as I have been a BLM main since 1.0, and dislike the way PCT plays and specially sounds. I was then removed from the party lol. So yeah PCT needs a nerf or something to make it at its proper place in the damage department
    BLM equals or out damages the melees in EX3. That’s not an example of PCT being unbalanced (though it is unbalanced) that’s someone who simply doesn’t understand balance within that fight

    I’m sure that person didn’t kick a melee to add you even though that would have statistically been a DPS gain
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    Realfoxy's Avatar
    Join Date
    Jul 2016
    Posts
    92
    Character
    Claudie Haignere
    World
    Typhon
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sequora View Post
    Are we really suggesting destroying the job based on a piece of content that only less than 1% of the player-base will seriously attempt?

    Adding jank and clunk because of 2 encounters in an expansion)

    I think if anything, FRU highlights the major flaws with the caster role in general.

    When they announced that PCT was going to be a high DPS nonrez caster, many pro players were talking about how dead in the water it would be if it wasn’t around the same power level as BLM.

    SMN and RDM are essentially their own separate role. They’re honestly like limited jobs. Like sure you can take them, but at the end of the day once you’ve figured the fight out, you hopefully aren’t dying and if you are, a Rez isn’t going to save you.

    Melee doesn’t deal with this because there’s no Rez equivalent for the melee jobs. They’re all just balanced around how much damage utility they bring. SAM and VPR don’t have a party damage boost utility so they deal a little more damage.

    PCT single-handedly breathed life into the role for me. I had been a SMN main since 2.0, and after they butchered the job in 6.0, I was honestly looking elsewhere. It’s cast heavy, but it has a very open rotation, and lots of mobility.

    No one should want PCT to be destroyed. But it's not just ultimate where PCT is overpowered.

    If you look at the cDPS stats on FFlogs for patch 7.05, it's still a good 10% of BLM (while RDM and SMN are even further behind).

    PCT in ultimates is super broken levels of overpowered, in Savage it's just plain too strong. We should at least try and get it to the level of "on the strong side" for ultimates like Ninja and balanced in Savage.


    (and before you ask why I'm quoting 7.05 numbers for job balance, go and look at why PCT loses dps going from 7.05 to 7.1 when it wasn't nerfed - it's because patch 7.1 data is bad)
    (2)

  5. #5
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Realfoxy View Post
    No one should want PCT to be destroyed. But it's not just ultimate where PCT is overpowered.

    If you look at the cDPS stats on FFlogs for patch 7.05, it's still a good 10% of BLM (while RDM and SMN are even further behind).

    PCT in ultimates is super broken levels of overpowered, in Savage it's just plain too strong. We should at least try and get it to the level of "on the strong side" for ultimates like Ninja and balanced in Savage.


    (and before you ask why I'm quoting 7.05 numbers for job balance, go and look at why PCT loses dps going from 7.05 to 7.1 when it wasn't nerfed - it's because patch 7.1 data is bad)
    I don't know about that bc I have seen ppl talk about how they think picto should be nerf closer to smn and rdm. From what I have seen ppl want smn, rdm, and picto to be closer to each other in dps(by nerfing picto and then buffing rdm and smn) but if you do that you do pretty much destroy picto. If the dev team did take this approach then you see the opposite of what happening now where picto being a every party to being in little to no parties. At the end of the day raiders will always want a rez mage and if you have 3 casters who do similar dam and two of the 3 have a rez then those will always be picked for the caster spot in a party. Picto and Blm generally are always competing for the flex spot in panties. A spot that also has melee competing in as well.

    That said I do agree picto needs a nerf but I think it belongs among the melee that also has buffs and similar untities(rpr,mnk,drg, and nin). Rdm and smn may need buffs but I don't think they should do near melee damage since they do have rezs. I esp think smn should still stay near phy range bc it is basically a phy range job and not a caster anymore. That coming from someone who used to love smn but yoshi p and the team decided to take my fav job out back in 6.0 and old yellow it....
    (3)