Quote Originally Posted by Sequora View Post
Are we really suggesting destroying the job based on a piece of content that only less than 1% of the player-base will seriously attempt?

Adding jank and clunk because of 2 encounters in an expansion)

I think if anything, FRU highlights the major flaws with the caster role in general.

When they announced that PCT was going to be a high DPS nonrez caster, many pro players were talking about how dead in the water it would be if it wasn’t around the same power level as BLM.

SMN and RDM are essentially their own separate role. They’re honestly like limited jobs. Like sure you can take them, but at the end of the day once you’ve figured the fight out, you hopefully aren’t dying and if you are, a Rez isn’t going to save you.

Melee doesn’t deal with this because there’s no Rez equivalent for the melee jobs. They’re all just balanced around how much damage utility they bring. SAM and VPR don’t have a party damage boost utility so they deal a little more damage.

PCT single-handedly breathed life into the role for me. I had been a SMN main since 2.0, and after they butchered the job in 6.0, I was honestly looking elsewhere. It’s cast heavy, but it has a very open rotation, and lots of mobility.
Well it is not only Ultimate where PCT is dominant and excluding other jobs. I joined a PF for EX3 farm and the partyleader asked me if I could swap from my BLM to PCT as they saw I had PCT at lvl100 as well. I said no as I have been a BLM main since 1.0, and dislike the way PCT plays and specially sounds. I was then removed from the party lol. So yeah PCT needs a nerf or something to make it at its proper place in the damage department