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  1. #61
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by mallleable View Post
    The already kinda do.
    1. Instant casts (PCT's Hammer combo, RDM's melee combo, and finishers, Paradox, Despair, Xenoglossy, etc on BLM, SMN)
    2. Short casts (PCT's RGB spells, RDM, Jolt, fire, and earth spells, BLM ice spells under certain conditions)
    3. Long casts (PCT's motifs, RDM's aero, and thunder spells, the rest BLM)

    .
    you can add this:

    -Rythm timing.
    -Animation-lock, slow + movespeed buff afterward.
    -Instant 2 attacks with 1scond self stun and 3.5 GCD afterward, dual attacking you can say for jobs that have dual weapons or guns.

    Quote Originally Posted by mallleable View Post
    I think action mechanics like cast times should be role-agnostic, and should be considered on a per job basis. Removing the cast times on SAM's Iajutsus just because it has some overlap with magical ranged DPS or undoing the Tsubame-gaeshi changes because it's like RDM's Dual Cast would make it a worse job, and so it should keep them. So if giving BRD, and MCH walking casts potentially makes them better jobs then the overlap with magical ranged should not be a problem.
    SAM is on the right track of job balancing and they should keep it that way,

    SAM is Slayer/Caster type of job
    RDM is Caster/Assasin
    MCH is Marksman, Artillery

    the problem is Cast in FFXIV has many meaning it could be support, it could be mage, it could be instant cast caster we don't really know,

    and marksman in ffxiv have an identity issue we don't know is it an instant cast or it should have different mechanic ?
    (0)
    Last edited by BabyYoda; 11-30-2024 at 03:22 AM.

  2. #62
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,342
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by BabyYoda View Post
    If BRD is musician and DNC is a dancer then we need a singer job so we can have a band!
    A singer themed job could actually be really good -- especially if they make it a healer. BRD can be this music, and archery themed DPS, and for those who don't actually want to be playing a DPS, they can have singer as a music themed support.
    (0)

  3. #63
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,501
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BabyYoda View Post
    SAM is on the right track of job balancing and they should keep it that way,

    SAM is Slayer/Caster type of job
    RDM is Caster/Assasin
    MCH is Marksman, Artillery

    the problem is Cast in FFXIV has many meaning it could be support, it could be mage, it could be instant cast caster we don't really know,
    Can you elaborate on these classifications and where they are from respectively how they apply to FFXIV?
    (0)

  4. #64
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    355
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lyth View Post
    Either way, fights are designed off of a 2/2/2/2 principle. This has nothing to do with melee, and has everything to do with Magical Ranged completely dominating Physical Ranged in their respective category.
    What I fail to understand is...


    Why are Summoner and Red Mage ~5% ahead of Physical Ranged when they

    - Have the best progression tool in the game - Ability to Raise
    - Are as mobile as the Physical Ranged
    - Also bring similar mitigation abilities to Physical Ranged


    Arguably RDM and SMN should be below PRanged simply because they have the ability to raise.

    ESPECIALLY RDM as it has the ability to raise without needing to wait on a Swiftcast cooldown.



    They also need to stop being scared, admit Pictomancer is overpowered and nerf it.

    This is an area where I think WoW trumps XIV big time - They aren't scared to nerf what's overpowered, nor do they power creep everyone else to try hide the fact something's overpowered.


    This proves my point -

    https://imgur.com/a/RVbChGs

    And for anyone who doesn't play WoW - That's a sizeable nerf given Enhancement's whole shtick is building Maelstrom and spending it on their finishers like Stormstrike etc.



    A little bit of backlash because the overpowered job gets nerfed is better than power creeping everything else to try hide the overpowered job.
    (4)
    Last edited by NightHour; 12-01-2024 at 08:23 PM.

  5. #65
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,501
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by NightHour View Post
    Are as mobile as the Physical Ranged
    Summoner, sure, nearly as mobile. Essentially a non-caster.

    Red Mage? The second-least-mobile caster and either the one with the most total time spent casting or second-most? Okaaaay...
    (0)

  6. #66
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,501
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by NightHour View Post
    A little bit of backlash because the overpowered job gets nerfed is better than power creeping everything else to try hide the overpowered job.
    It's not even a little bit of backlash, everyone expects and wants Pictos to be nerfed, and did so from the get-go. Instead we get continuous sweeping across-the-board buffs which in turn cause all PvE content to be seriously undertuned 1 major patch in already!
    (1)

  7. #67
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    355
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Carighan View Post
    It's not even a little bit of backlash, everyone expects and wants Pictos to be nerfed, and did so from the get-go. Instead we get continuous sweeping across-the-board buffs which in turn cause all PvE content to be seriously undertuned 1 major patch in already!
    This perma buffing mentality is why this raid tier is so easy.


    The tier was tuned with 7.0 numbers in mind.



    It feels like Square doesn't wanna piss off the Picto players but is happy pissing off players of the other jobs.
    (3)

  8. #68
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,249
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I bet devs think phys ranged are all doing perfectly fine because ‘but people are still playing them!!!’ As if it’s not the exact same as healers where people aren’t playing them because they want to, they’re playing them because someone has to for the role bonus lol. And even that’s a debatable benefit at this point

    I can even think of a word for how stupid it is lol. That a dev team so absolutely laser focused on perfect job balance, can make so many absolutely awful misinformed and short sighted balancing decisions, so consistently lol…
    (2)
    Last edited by Connor; 12-02-2024 at 12:13 AM.

  9. #69
    Player
    Shaynos's Avatar
    Join Date
    Apr 2022
    Posts
    5
    Character
    Shaeno Hinotori
    World
    Zurvan
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Connor View Post
    I bet devs think phys ranged are all doing perfectly fine because ‘but people are still playing them!!!’ As if it’s not the exact same as healers where people aren’t playing them because they want to, they’re playing them because someone has to for the role bonus lol. And even that’s a debatable benefit at this point

    I can even think of a word for how stupid it is lol. That a dev team so absolutely laser focused on perfect job balance, can make so many absolutely awful misinformed and short sighted balancing decisions, so consistently lol…
    If they keep buffing numbers it would make the 1% more and more meaning less and make it more probably for people to forgo phys ranged, and if they do I'm all for it so people can complain so the role finally gets attention. the entire role is in shambles and needs to be fixed sooner rather than later.
    (1)

  10. #70
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    355
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Shaynos View Post
    If they keep buffing numbers it would make the 1% more and more meaning less and make it more probably for people to forgo phys ranged, and if they do I'm all for it so people can complain so the role finally gets attention. the entire role is in shambles and needs to be fixed sooner rather than later.
    If Square needs to buff jobs - STOP BUFFING BURST ABILITIES and start buffing GCD Fillers and 123 combos.

    Buffing burst also buffs Picto as it brings a raid buff.


    And start giving Physical Ranged proper buffs before they start getting locked out.

    20 Potency on Fan Dance II is not enough, 20 potency on Flamethrower is not enough.





    Start buffing abilities like Cascade, Fountain, Heated Split Shot, Heated Slug Shot etc.... abilities where you see the benefits more than every 2 minutes.

    Like let's look at Dancer's 1 and 2 - 220 potency and 120 (280 if combo'd after Cascade)... Maybe make Cascade 250 and Fountain 300 if combo'd.

    These aren't used inside burst windows anyway and would add more consistent ST damage to the job.









    It's a matter of time before DNC, MCH, BRD start getting locked out in favor of PCT/RDM comps.

    PCT being as overpowered as it is can cover up the fact that the Red Mage does less damage (which is still more than all of the Physical Ranged btw) AND the RDM brings way more valuable things to a group.


    Taking a RDM with all of its prog centric utility and its ability to be a Pseudo Physical Ranged with their instant cast procs and it's slightly better damage is going to outweigh 1% that Phys is bought for.


    I honestly believe that if I knew how to play RDM on a similar level as I play DNC and I actually had gear for RDM - I'd be progging FRU on RDM.
    (1)
    Last edited by NightHour; 12-05-2024 at 06:35 PM.

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