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  1. #191
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    265
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    It's not two oGCD less now though, you are spreading misinformation.

    DT 100 in 7.1: 1) Geirskogul, 2) Nastrond, 3) Jump, 4) Mirage Dive, 5) Stardiver, 6) Starcross, 7) Dragonfire Dive, 8) Rise of the Dragon, 9) Wyrmwind Thrust, 10) Life Surge, 11) Second Wyrmwind, 12) Second Life Surge. 10 unique abilities.

    EW 90: 1) Geirskogul, 2) Nastrond, 3) Nastrond, 4) Spineshatter, 5) Spineshatter, 6) Jump, 7) Mirage Dive, 8) Stardiver, 9) Dragonfire Dive, 10) Wyrmwind Thrust, 11) Life Surge 12) Second Wyrmwind, 13) Second Life Surge. 9 unique abilities.

    If you want to be honest, just do so.

    Ah I get your twisted logic. In DT you count GSK as a buff not an oGCD while in EW you count it as an oGCD. So the reality is, with consistent logic, pre-7.1 had +1 oGCD over EW, and now it is 1 less oGCD but 1 more unique ability. Woooooow.

    DT 100 7.0: 1) GSK, 2) Nast, 3) Nast, 4) Nast, 5) Jump, 6) MD, 7) Stardiver, 8) Starcross, 9) DFD, 10) RotD, 11) WWT, 12) LS, 13) WWT, 14) LS.
    EW DRG had 3 Nastrond not 2
    (3)

  2. #192
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Nikoto View Post
    Your daily reminder to stop responding to Hikari.
    Anyway, going back to this being the policy of the thread now. Just couldn't sit here with this troll feeding misinformation about how the job plays for anyone who might need the numbers handy.
    (10)

  3. #193
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Noox-115 View Post
    EW DRG had 3 Nastrond not 2
    Any way you slice it, the differences are extremely slim and I feel the job plays much better now due to the removal of eyes. I was going off the pastebin saying it had 2 nastrond. Personally I wasn't a fan of the buildup and inconsistent burst windows, but to each their own. I can see why some people would prefer pre-DT dragoon as it gives you more time to ease into the complex and busy burst instead of just being thrust right into it from the start of the fight.
    (0)

  4. #194
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Noox-115 View Post
    EW DRG had 3 Nastrond not 2
    Third Nastrond in Endwalker did not fall under buffs because the skill was on a 10 second timer and buffs lasted 20 seconds. Since the conversation is about how busy the job is during burst moreso than in general, the numbers being discussed were specifically about usage during the buff windows.
    (5)

  5. #195
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    265
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    ah i see gpt it
    (4)

  6. #196
    Player
    AngelMercury's Avatar
    Join Date
    Mar 2023
    Location
    Gridania
    Posts
    27
    Character
    Delia Adular
    World
    Mateus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by CidHeiral View Post
    There's also quite a disconnect between the animations and gameplay now which I went over in my own DRG breakdown thread. They've moved away from many of the weighty animations that had lots of impact into these very quick (and often anatomically nonsensical) animations while also gutting half the job. So your character is darting around like out of an anime without really doing much of anything gameplay wise. It actually would have made more sense to stick with the slower, more powerful hits if this is the direction they were going.
    I saw your post, it was very good and I wholly agree about the animations. As someone who works in a related field I'm kinda shocked some of those poses made it through. I'm sure the animation team is working very hard but a lot of those bits feel quite overlooked. In general it feels like there's a lack of care directed at DRG lately. It's like after freaking out the DRG player base with the word Rework they tossed their hands up and said 'Fine, we just won't try anything then' and now we get these awful decisions.

    I mean I guess JP is happy to weave less? But I'd say the same thing to them as I do to folks here on the English forums. Instead of trying to change the few things that make a job different from the others because you don't like how this one job plays maybe it's ok that we have a job that has skills that move you and lots of weaves. If you don't like those things there's 20 other jobs to try that don't do that and probably a few more jobs in the future.
    (11)

  7. #197
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,678
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by AngelMercury View Post
    I saw your post, it was very good and I wholly agree about the animations. As someone who works in a related field I'm kinda shocked some of those poses made it through. I'm sure the animation team is working very hard but a lot of those bits feel quite overlooked. In general it feels like there's a lack of care directed at DRG lately. It's like after freaking out the DRG player base with the word Rework they tossed their hands up and said 'Fine, we just won't try anything then' and now we get these awful decisions.
    Thank you! If you're a professional animator I'd love to hear you drop your thoughts on those animations in that thread if you ever have the time.

    Quote Originally Posted by AngelMercury View Post
    I mean I guess JP is happy to weave less? But I'd say the same thing to them as I do to folks here on the English forums. Instead of trying to change the few things that make a job different from the others because you don't like how this one job plays maybe it's ok that we have a job that has skills that move you and lots of weaves. If you don't like those things there's 20 other jobs to try that don't do that and probably a few more jobs in the future.
    I agree 100%.

    My least favorite job in this game is Dancer. I'd rather be waterboarded than play that job for a myriad of reasons, but you don't see me in DNC threads listing all the things I would change about it because plenty of people love it the way it is. I just don't play that job. Why SE is so dead set on ruining jobs for the people who love them to try to appeal to people who dislike them is beyond me. It's like every job is in a race to the bottom trying to appeal to the absolute lowest common denominator bottom of the barrel players.
    (14)

  8. #198
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    I agree. It would be nice if they stopped catering to the people who don't like the job. By trying to make it appealing they are driving away the people who like the job and stuck with it since the beginning.
    (20)

  9. #199
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,183
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    That's literally how we got current MCH and SMN.
    (11)

  10. #200
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Honestly continuing to play this I would at this point even just take splitting the potency from Nastrond in half and letting us press it twice. Just give me a little more button pressing, as a treat.
    (4)

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