Results 1 to 10 of 54

Hybrid View

  1. #1
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    777
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Alyx-Greywind View Post
    Memory based mechanics aren't difficulty they just suck if you have bad memory.
    While I am someone with bad memory and find reacting to mechanics much more fun than trying (and failing) to memorize things, memorizing timelines like in an FF14 fight and keeping that information available is a form of difficulty too. Remembering things can be hard, remembering things under stress even more so (like during a test back at school).

    Personally, though, I would like the game to give us a healthy mix of both reactive and memorization mechanics, not just one or the other. Rathalos and Rathalos EX were good examples of what you can do in FF14.
    (2)
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  2. #2
    Player
    Kinazu's Avatar
    Join Date
    Oct 2016
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Kinazu Langurag
    World
    Alpha
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by ovIm View Post
    Rathalos and Rathalos EX were good examples of what you can do in FF14.
    I'm sorry, but I'm going to disagree with Rathalos being a good example. While there is an argument to be made that it is an unique fight, the mechanics are a snoozefest.

    In P1 the only "dangerous" thing is the tailswipe at the front/back for melee

    On phase change it's the mounting and hide-behind-an-obstacle that's noteworthy. But nothing we haven't seen before as the mounting is an action-event.

    P2 is literally "If he looks at you, step aside to dodge". There's nothing else! Yeah, a stack that leaves a puddle and a DoT, but it's not like we haven't seen that before either.

    Oh and Healers being 100% useless in P2 ain't good either, but it is again unique in combination with the Potion that they give you as a Duty-Action.
    (1)

  3. #3
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    777
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kinazu View Post
    I'm sorry, but I'm going to disagree with Rathalos being a good example. While there is an argument to be made that it is an unique fight, the mechanics are a snoozefest.
    Then you may have misunderstood me - i mean that the concept of what the Rathalos fights are (the way it feels less on rails and more reactive) is something FF14 could adapt more of. The mechanics themselves are very simple, yes, but that does not change the fact that Square could build upon what Rathalos started with new, actually interesting mechanics.
    (1)
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.