Quote Originally Posted by ZephyrMenodora View Post
The solution is to use more of the extra money the game has been making to make more content for everyone.

Asking to take away content from end-game players seeking a challenge isn't really the solution here. There is no reason they should have to take away from some players if they didn't divert a lot of the budget elsewhere.
I think yoshida mentioned they have a bottleneck with developers right now because of their strict hiring criteria. They have to be in-office in toyko every day, be experienced programmers, fluent in japanese, willing to be paid what SE can offer, and willing to work on a 10 year old game in a 15+ year old engine that has minimal crossover to modern game development (so it's pretty bad for your career to get bogged down in it now and it really pidgeonholes you).

So this is probably all the content they can give us right now.