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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,107
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    If you specifically want synced then here, that has like every dungeon solo synced

    https://www.youtube.com/live/2kAmQpV...l5M5pmduk3UMMf

    The point is the dungeons are a joke in the face of the current tank sustain, you arent soloing it even unsynced on a non tank because FPS don’t have the sustain and healers don’t have the damage
    Wait until you watch Solo Only videos on ARR dungeons being solo'd by a Warrior before they get any sustain outside of their combo (and potions).

    I even remember pretty much doing the first half of the 56 dungeon without a healer or any dps with heals (smn/rdm) thehealer left and it took a long time for a new one to join... this was ON PALADIN before clemency is available, I don't know if you can recognize that sustain doesn't actually play a massive role into why healer feels bad to play.

    I don't know what you're actually trying to prove by saying warrior can solo dungeons... yeah and? a tank doing a challenge run of taking all day to solo a dungeon doesn't have anything to do with why healers are bad. This is way beyond not optimal to do.

    I don't even want to defend blood whetting here, i think the cooldown makes wall to wall boring for the job, Theirs some valid criticism that the cooldown is too strong, but then you post about how most sustain on tanks is bad.
    (1)
    Last edited by Rithy255; 10-09-2024 at 12:50 PM.

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,039
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rithy255 View Post
    Wait until you watch Solo Only videos on ARR dungeons being solo'd by a Warrior before they get any sustain outside of their combo (and potions).

    I even remember pretty much doing the first half of the 56 dungeon without a healer or any dps with heals (smn/rdm) thehealer left and it took a long time for a new one to join... this was ON PALADIN before clemency is available, I don't know if you can recognize that sustain doesn't actually play a massive role into why healer feels bad to play.

    I don't know what you're actually trying to prove by saying warrior can solo dungeons... yeah and? a tank doing a challenge run of taking all day to solo a dungeon doesn't have anything to do with why healers are bad. This is way beyond not optimal to do.

    I don't even want to defend blood whetting here, i think the cooldown makes wall to wall boring for the job, Theirs some valid criticism that the cooldown is too strong, but then you post about how most sustain on tanks is bad.
    Because the entire context of the discussion you are ignoring involves CK specifically asking us to show them a video of tanks soloing dungeons because the believe the WOW sustain nerf is totally different to modern 14. If you want to discuss different aspects of the tanks sustain problems that’s a different discussion

    It’s weird you know my past of wanting sustain as a whole nerfed but somehow also think I only think about one point at a time, I’ve discussed how to fix the healers as nauseum, I’m not just here to ruin the tanks because like I said a nerf to sustain makes tanks more enjoyable to me
    (3)
    Last edited by Supersnow845; 10-09-2024 at 01:09 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess