Quote Originally Posted by CNitsah View Post
I feel like the complaints about Eureka Bozja always has been about the form than its objective. Sure Bozja/Zadnor is perfectible, but it does well in filling the role of that kind of content : being content with high shelf life. Maybe I'm biased because I kinda like htat content, but I feel the real problem with the removal of exploratory zone isn't really because people loved to run fates over and over, but because it was a content with low barrier entry (you could join and leave as you wished without penalizing other players) and high life, which made it the perfect content to run during off periods. Heck, I'm still running Eureka right now for that exact reason.
I just hate how you're punished for dying. The xp is terrible. And the majority of the time, the zones are dead. If I could casually go in fail, die solo FATEs, etc. I would like it more. Unfortunately, I have to worry about my instance being full and other players being in the zone of Zadnor that I am in. It's terrible. Think of the idea of making an exploratory zone that punishes you for exploration. It's moronic. I get it's to emulate 11, but 11 was terrible. It's such archaic garbage. And if I never finish it, then so be it.