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  1. #91
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    695
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by OMGJesuis66 View Post
    Plus, any content for Mid-Core / High-End players, is content for the Casual playerbase as long as they feel interested in trying it out.
    This is a bridge they need to want to cross, this expansion I got my FC, who never stepped in an Extreme/Savage/Ultimate, or even knew their rotations, and we went to tackle the Extremes of Dawntrail.
    We got clear in 2h and it was super-fun and chill, I had never done an Extreme while it was current content either.
    Not everyone has a fc or a static at the ready to do that. For the rest there is only pf and that can be a massive chore for harder content.
    Savage is a massive jump in difficulty. There is a reason people ask for more stuff between extreme and savage.

    You also only see it from a perspective of people not wanting to do savage.
    There are people with very young family, those who work in shifts or just people not too good at this game. For those it’s more a matter of should I and not do I.

    Can you do those things over a large time and slow? Sure but good luck staying sane with doing a savage fight for weeks on end.
    Also some are just not interested in that content same as many who were not interested in island sanctuary. Thats nothing wrong though on both sides.
    There are also those who stopped doing savage for one reason or the other (like me).

    Fact is that DT seems to have lots of content for raiders and not so much for others outside of the typical leveling stuff or questing.
    There are no new Gold Saucer minigames, housing updates outside of apartments or whatever.

    If we take 7.1 and the expansion there are 3 extremes, 4 savage raids, 1 ultimate, 1 savage alliance fight.
    Thats quite a number of raid content.

    I think people have a right to think that the raiders get a bit much attention nowadays and especially midcore players have very little till the field operations arrive and we don’t know how those will be implemented.
    (33)

  2. #92
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I'm glad to see extreme content added for those that are invested in that every day / long term grind. Those players do need more content to do. However, I do agree there does seem to be a disconnect between PvE players and the devs. The content is too short. Most of the 'PvE content' is content we're going to have to do anyways:

    24-man alliance raid - upgraded gear for future patches
    MSQ - required for future patch content / exapansion
    Trial - this I think is a good one to count as PvE b/c it includes combat and getting groups together
    Hildibrand - I also think this is a good one to count b/c it's very story focused and is built upon a larger series

    I want something that I can work towards that doesn't make me want to quit due to difficulty but also isn't so short that I complete it within a the first month. I thought Island Sanctuary and Deep Dungeons were a great option, but I also felt the rewards were so lame. As a PvE player, I want to chase glamour, mounts, and furniture. The more customization I can give my character and her world, the more I want to play the game. I'd even be hyped to get back into the game if there were combat glamours to chase after (different graphics for different moves - like Hraesvelgar for the DRG LB instead of Nidhogg, or cherry blossom type tree for Sage's LB).

    TL: DR
    As a PvE player, I want to chase more customization with fun and lengthy content that isn't soul crushing. Examples: outfits / armor, hairstyles, tattoos, chocobo bardings, mounts, and a new system - job ability glamours (Hraelsvegar instead of Nidhogg for Drg LB, Cherry Blossom Techno tree instead of the one we have for Sage LB as examples).
    (3)
    Last edited by LittleArrow; 09-30-2024 at 05:28 AM. Reason: For clarity

  3. #93
    Player
    OMGJesuis66's Avatar
    Join Date
    Jan 2022
    Posts
    156
    Character
    Laguz Djt-marouc
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DynnDiablos View Post
    Basically, from what I am seeing is this game is no longer catering to my playstyle or content desires anymore. Those of us who have zero interest in Extremes, Savages and other midcore/hardcore content are basically told to play old content or kick rocks. From what I am seeing, 7.1 has a few hours of content at most for me, and that's it. I could unsub until next Spring and miss nothing.

    At this point, I think it's time for me to just pack it up. The developers want to focus on the playerbase who enjoys higher difficulty. I play this game to relax and have fun, not do content that stresses me out and gives me anxiety.

    So, we shall see. But I think my 11 year journey is close to an end and I don't think it will be a simple unsub for me. It will be complete character deletion and account deletion. A door permanently closed.
    That is a vast exaggeration.
    Through those 11 years, another thing the community always praised was the whole thing of: "If there's no content or things for you to do in the game, it is okay to play other games in-between. FFXIV is a game that respects player time." Not exact words, but as Yoshi-P said. So, why is it different now? Who knows.
    (3)

  4. #94
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Valence View Post
    Must.... crush... the minorities.

    Cannot... accept... that... people dislike what I like.

    Must... waste time... to tell strangers off for not fitting with the majority. Grrr
    That's just it Cap, I don't really care to put my whole identity around living on XIV forums especially to complain but I do enjoy how easy it is to trigger the snowflakes here.

    You can like whatever you like about the game or not, but it's hilarious ya'll complain as much as you do. I am utterly baffled by the amount of people on these forums that complain nonstop about damn near everything in game yet actively give the company their money monthly. Shit, I wouldn't respect those opinions either, can't even blame the devs.
    (0)
    Last edited by Havenchild; 09-30-2024 at 01:56 AM.

  5. #95
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    732
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by OMGJesuis66 View Post
    That is a vast exaggeration.
    Through those 11 years, another thing the community always praised was the whole thing of: "If there's no content or things for you to do in the game, it is okay to play other games in-between. FFXIV is a game that respects player time." Not exact words, but as Yoshi-P said. So, why is it different now? Who knows.
    Its different because there are players that actually want to play the game, but Square Enix refuses to fill it with the content that we had in the past to fill those niches. Things like Field Operations, Deep Dungeon, or the new Variant Dungeons, to name a few. If you are not interested in "single room with boss" content, the game currently offers little of replay value or of substance to you. This is a different problem to tackle than respecting a players time, frankly.
    Being able to make meaningful progress in a few hours a week is a good design value of FF14, but that only works if there is content there that people want to engage with to reach a goal of their chosing.
    (23)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  6. #96
    Player
    OMGJesuis66's Avatar
    Join Date
    Jan 2022
    Posts
    156
    Character
    Laguz Djt-marouc
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Voidmage View Post
    -snip
    It took me two years to convince my FC to try such content.
    A lot of people don't have time, and we still found 2 hours to play together on a weekend.
    No one is asking for a commitment to prog, no one is saying for you to give your life into something, it is simply about enjoyment.
    We did it together, because we wanted to, and much more likely we would do anything together, such as Ocean Fishing.

    Your complaints came much from the approach of the player to the video game, and having a degree of friends in a MMO should at the very least be something.
    I get it that people may play most of the time solo, but I bet you could even get in this Forum 8 people in a snap of the fingers to play hard content together and build friendships. If it is for the sake of isolationism only, it is kinda odd that people even play an MMO, tbqh. They would find more engaging designs to their needs in individual single-player games.

    And you are not wrong, they gave plenty for the combat because in Endwalker people complained a lot that THERE WAS NO COMBAT. There was nothing to do in Endwalker that was slightly engaging, you could pass weeks without ever pressing button 1 on your keyboard with the contents they offered, and that was awful. So, give something for those people to be able to tackle for a while, while in the next patches, they are left to starve a tad as the content that will follow is casual.

    Although, tbh. I would argue the new Alliance Raid is casual. The new "Savage" Alliance Raid with Cloud of Darkness, will be Midcore. And the Ultimate High-End.
    Hells, Alliance Raid; Society Quests; MSQ; all of this is Casual content. Even now you guys are getting more than the rest that got one fight that they will be engaging in for a couple of weeks. The fact you need to engage in combat does not make a content midcore.
    (1)

  7. #97
    Player
    OMGJesuis66's Avatar
    Join Date
    Jan 2022
    Posts
    156
    Character
    Laguz Djt-marouc
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ovIm View Post
    Its different because there are players that actually want to play the game, but Square Enix refuses to fill it with the content that we had in the past to fill those niches. Things like Field Operations, Deep Dungeon, or the new Variant Dungeons, to name a few. If you are not interested in "single room with boss" content, the game currently offers little of replay value or of substance to you. This is a different problem to tackle than respecting a players time, frankly.
    Being able to make meaningful progress in a few hours a week is a good design value of FF14, but that only works if there is content there that people want to engage with to reach a goal of their chosing.
    The fault in that is that they designed everything to be locked behind a queue instead of making the world feel alive.
    There's nothing to do in any of the game zones, at any time given, worse even if you already completed your Shared Fates.
    Give something to be done in the world, and this changes, but they need to push away from a design system they embraced since... Hard to tell, really. I remember Fates to be meaningful in ARR and HW, but not as much in Stormblood, and world was completely abandoned from Shadowbringers to forward.
    (10)

  8. #98
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    732
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by OMGJesuis66 View Post
    The fault in that is that they designed everything to be locked behind a queue instead of making the world feel alive.
    There's nothing to do in any of the game zones, at any time given, worse even if you already completed your Shared Fates.
    Give something to be done in the world, and this changes, but they need to push away from a design system they embraced since... Hard to tell, really. I remember Fates to be meaningful in ARR and HW, but not as much in Stormblood, and world was completely abandoned from Shadowbringers to forward.
    You are not wrong there, and I do agree. The game zones are empty backdrops used for MSQ and then mostly ignored, which is a damn shame, thats for sure. They should be filled with life and players engaging with the game.
    (7)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  9. #99
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,224
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Havenchild View Post
    That's just it Cap, I don't really care to put my whole identity around living on XIV forums especially to complain but I do enjoy how easy it is to trigger the snowflakes here.

    You can like whatever you like about the game or not, but it's hilarious ya'll complain as much as you do. I am utterly baffled by the amount of people on these forums that complain nonstop about damn near everything in game yet actively give the company their money monthly. Shit, I wouldn't respect those opinions either, can't even blame the devs.
    That's odd, I thought I was the one triggering you here, seeing how you keep replying. Little snowflake is so insecure that the only thing it has to do in life is trying to bait on internet forums.

    Well bait used to be better, as they say.
    (28)

  10. #100
    Player
    Mirikh's Avatar
    Join Date
    Sep 2019
    Posts
    44
    Character
    Mirikh Almirikh
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    The changes to housing are going to create months of new content for the housing community. An unexpected but very exciting change. What's coming later - the ability to change the size of the interior with gil - is also great, and adds the first real gil sink we've seen in a long while since its going to be expensive. I wish they could add this for apartments also.
    I both like and support Trust/Duty Support for dungeons, so the decision to add non-MSQ dungeons to the list is - interesting? That's a *lot* of dungeons. The first will be Halatali, which I kind of regret. Halatali is old and eccentric without being difficult for new players - it comes up a lot on my alts and I like the nostalgia there. Maybe they won't change it too much?
    (4)
    Last edited by Mirikh; 09-30-2024 at 02:21 AM.

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