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  1. #1
    Player
    CaptainLagbeard's Avatar
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    Aug 2013
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    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    If you buff rDPS then you can easily cut pDPS without much of a change, also buffing pDPS would make the healers way too strong on the damage front
    I would say that pDPS wise, they should be at the level of tanks, as they are also a role where supposedly DPS isn't the primary purpose...
    (0)

  2. #2
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    6,887
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    I would say that pDPS wise, they should be at the level of tanks, as they are also a role where supposedly DPS isn't the primary purpose...
    If they were at the tanks pDPS wise then had strong raid buffs like they currently do then the healers would be doing physical ranged level damage

    The tanks already do DNC/BRD pDPS numbers and we are also suggesting buffing healers rDPS contribution as well
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #3
    Player
    CaptainLagbeard's Avatar
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    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    If they were at the tanks pDPS wise then had strong raid buffs like they currently do then the healers would be doing physical ranged level damage

    The tanks already do DNC/BRD pDPS numbers and we are also suggesting buffing healers rDPS contribution as well
    What I am suggesting is that DPS would still keep their buffs, but they would only affect themselves and not the party/raid. The party-wide effects to increase damage being given to Healers instead. Overall in terms of buffs, the DPS increases would stay relatively the same. Just from a different source and with less variance on the full potency depending on teams lineup. Maybe 20% is too much with 2 healers now that I think about it though...

    And addition to that change, bring up healers pDPS to the same level as the completely unaffected Tanks.
    (1)

  4. #4
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    What I am suggesting is that DPS would still keep their buffs, but they would only affect themselves and not the party/raid. The party-wide effects to increase damage being given to Healers instead. Overall in terms of buffs, the DPS increases would stay relatively the same. Just from a different source and with less variance on the full potency depending on teams lineup. Maybe 20% is too much with 2 healers now that I think about it though...

    And addition to that change, bring up healers pDPS to the same level as the completely unaffected Tanks.
    Yes and I’m saying that’s overpowered, I don’t think you quite understand how much pDPS the tanks do. The tanks pDPS is the same as BRD and DNC’s pDPS. You are suggesting giving the healers tank level pDPS then adding in massive raid buffs then nerfing the DPS because they no longer gain rDPS from their raid buffs affecting others

    Healers would jump to the strongest classes in the game overnight
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #5
    Player
    CaptainLagbeard's Avatar
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    Aug 2013
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    2,339
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Yes and I’m saying that’s overpowered, I don’t think you quite understand how much pDPS the tanks do. The tanks pDPS is the same as BRD and DNC’s pDPS. You are suggesting giving the healers tank level pDPS then adding in massive raid buffs then nerfing the DPS because they no longer gain rDPS from their raid buffs affecting others

    Healers would jump to the strongest classes in the game overnight
    Healers theoretically at least still have to stop DPSing to heal occasionally, thus leaving less uptime than Tanks and ranged phys. And Ranged Phys still would have their own buffs to increasing their DPS as a whole.
    (0)

  6. #6
    Player
    Tunda's Avatar
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    Jun 2024
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    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    Healers theoretically at least still have to stop DPSing to heal occasionally, thus leaving less uptime than Tanks and ranged phys. And Ranged Phys still would have their own buffs to increasing their DPS as a whole.
    That's why tanks feel more like DPS jobs with oGCD mitigations and passive defensives
    (1)

  7. #7
    Player
    CaptainLagbeard's Avatar
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    Aug 2013
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    Rhaya Jakkya
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    Odin
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    White Mage Lv 100
    Quote Originally Posted by Tunda View Post
    That's why tanks feel more like DPS jobs with oGCD mitigations and passive defensives
    But the thing is, Healers currently have much less of a base level of damage output than tanks do, and we also can end up getting less uptime. I want Healers and Tanks to be at the same base level. If SE is afraid of giving Healers more attacks, it can just mean having Glare/Broil/Malefic/Dosis spam + the DoT doing roughly the same amount of damage as Tanks doing doing their rotation. And then losing DPS as they have to heal, and not having less damage by having too low potency.
    (3)