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  1. #11
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,699
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CKNovel View Post
    You can't expect DRKs to write in the group log everytime they queue in or bind a macro to your Living Dead with a bongo sound hoping the healer read the chat if they can't open their eyes/ears and be aware of the bright red Living dead buff.
    People actually used to bind a macro to Living Dead only to see it not being procced because healers simply don't read, as they don't expect to read the chat anyway.
    In other content that requires practice, you will communicate to map cooldowns, so healers (and tank!) will know what you'll be doing.

    Dungeons are in and out 10 min adventure, nothing more. You don't see WHM saying "Hey tank, I will start chaining Holy at THIS point so don't bother mitigating!!".
    Come on, that's unrealistic and you know that no one bother communicating because there's no value in it. Everyone runs with their own untold rules.
    Again if you aren’t trying to work with a WHM using holy that’s not a problem of the skill that’s a problem of you refusing to try to work within the bounds of WHM’s strengths. Same as throwing living dead up and half the time the healer will let you pop it unless they already have effects working on you

    I’ll again say if you cannot do the literal smallest attempt at communication which isn’t even actually talking but more just trying and seeing how they respond then a skill doesn’t need to be buffed to compensate for this. It’d be the same as me going “sometimes I’m using holy and the tanks mitigate while I’m using holy. They obviously don’t understand what holy does so what we should do is make holy’s stun effect permanent so it’s never possible for the tank to mess up their mitigation around me”

    It’s a pointless buff to fix a non existent problem caused by OP’s complete lack of willingness to interact with other people in a trinity game. If you don’t want to interact with others at all use duty support. Your “dungeons are quick in and out” cuts both ways, I could use the same argument to say “OP is making a literal mountain out of a molehill, if your living dead doesn’t pop then your healer kept you alive, so insulting”
    (3)
    Last edited by Supersnow845; 09-12-2024 at 02:40 AM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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