Results 1 to 10 of 50

Thread: Monk Rant

Hybrid View

  1. #1
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    521
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by BabyYoda View Post
    It is just an opinion.. I don't think we need more oGCD to current monk design
    I agree. Monk already has fast rolling GCDs and not that much oGCDs to press except during 2min burst windows. Someone must be aware of this because we didn't get a single new oGCD attack this expansion, and this is me being generous and ignoring their oversights of numbers + bugs like bootDK for week1 DT.


    Quote Originally Posted by BabyYoda View Post
    It just need to be more inline with its identity as a strking..

    Sharing same gear with no common gameplay is meaningless
    Casters share the same gear, yet something like BLM, RDM and SMN are in entirely different leagues of how they function in play.
    People are craving for job identity but at the same time are pushing for homogenization? It just makes no sense logically speaking.

    At the end of the day, while it's always interesting to see the concepts that people come up with, I'm just expressing that I am opposed to Monks being moulded into Samurai2.0, or any other class for that fact, it has its own lane, let it sit in there.
    (1)

  2. #2
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Sunhwapark View Post
    I agree. Monk already has fast rolling GCDs and not that much oGCDs to press except during 2min burst windows. Someone must be aware of this because we didn't get a single new oGCD attack this expansion, and this is me being generous and ignoring their oversights of numbers + bugs like bootDK for week1 DT.



    Casters share the same gear, yet something like BLM, RDM and SMN are in entirely different leagues of how they function in play.
    People are craving for job identity but at the same time are pushing for homogenization? It just makes no sense logically speaking.

    At the end of the day, while it's always interesting to see the concepts that people come up with, I'm just expressing that I am opposed to Monks being moulded into Samurai2.0, or any other class for that fact, it has its own lane, let it sit in there.
    Before Viper release monk used to be a fast gcd job like Ninja

    But after Viper release "scouting" gear has this identity fast based jobs who can be melee and have in their core dps kit range attacks.

    That shake the identity of monk to me personally..
    I feel like monk do not belong to "scouting" and also doesn't feel like samurai "striking"

    Ninja and viper gameplay is so similar but approach the "scouting" identity very differently..
    I feel like other subroles should feel like this..

    Sub role should have an impact in the gameplay aspect of the jobs.


    Regarding casters.. it is very different subject.

    To me BLM and PCT should be in a separate sub class in casters

    And red mage + summoner have their own sub class.

    But this idea require a rework to the utility aspect of PCT.. remove them completely and it should have same downsides of BLM without feel the same job

    Scouting should be the standard of making a subrole identity without being homogenized
    (0)
    Last edited by BabyYoda; 09-03-2024 at 09:49 PM.