Quote Originally Posted by Nero-Voidstails View Post
I seexwhat you mean but it's not like they are lacking in other option in question of healing still so even if it get nerf for 200 4 time it's is still in total as a cure 2 in itself
An AoE cap (ideally of 1 heal per GCD) would have a much bigger impact on dungeons than reducing potency. Bloodwhetting on dungeon W2W pulls is so overtuned half or more of its healing currently goes into overhealing anyway, so halving the potency doesn't really accomplish much in this scenario, it's just a nerf in EX+ content where it's not necessarily warranted.