So, homogenization. You tried performing mental gymnastics and landed on your arse. good job.
This doesn't require TBN being homogenized into functioning the exact same as the other tank short cd's.TBN really could just be better but that's just DRK in a nutshell.
It is useful, just only against magic damage. The literal only problem with Dark Mind is that it needs phys mit added on to it.Hence why there's little satisfaction in it outside of a few people still clinging on to the idea...that Dark Mind is really useful.
DRK actually mandating a role in the trinity be needed to survive is actually good trinity design. DRK properly played performs just fine. The actual only problem childs are Dark Mind and Dark Missionary not effecting physical damage.That'd be great if they weren't so good at eating the floor from casual content! Good thing I'm not playing DRK! Helps especially in higher tiered content where healers are needing any assistance they can get because things start actually hitting hard!
I've been on the DRK copium train since Shadowbringers launch. I got enough tanks to go around until it gets reworked finally.Good, that would be great to have more interest on DRK. At this point it could use a rework in general, but I'll see what ends up happening. I'd love for it to just be more fun in general though but it's also just not my kind of job.
I mean at that point it's on the level of Damnation/Vengeance with the physical reflect, except even if that doesn't work in a magic fight, it works as a mitigation tool regardless so I find it desperate personally. I wouldn't even mind if it was as simple as 10% physical mit and 20% magic mit, just something, anything.