Quote Originally Posted by Duelle View Post
Probably because BST was not designed well. It was designed around an idea the players never took to and thus the job was sentenced to several years of leveling on their own. Charm as it was in XI should never repeat itself, because then it gives way to the foolish fears Tanaka and Matsui had for pet classes.

My suggestion for BST would be to have a stable of permanent pets (these can be charmed and kept in stable afterwards) with abilities that require both BST and pet to be active. Pets should have their own stat scaling independent of how open world mobs scale, this way we don't run into the excuse the devs in XI used for BST.
BST was designed perfectly, and with the solo player in mind.

Why do you say it was designed badly? Because it took copious amounts of work to hit 75? It did, for sure. But the rewards were monumental in terms of content that opened up to you once you were 75.

In the early years I made hundreds of millions in gil from BST (100's of Millions). Solo farming, Hakutaku runs, etc etc. Some people enjoyed the solidarity and challenge that came from leveling beastmaster. Not to mention you were a furry badass in your sheepskin AF. Everyone respected a 75 BST in the early years of FFXI.

It was hands down my favorite job in XI, and I wish they would implement it exactly now, as they did then. Which I know won't happen, because people in today's gaming society would panic even at the thought of a challenge of that scope.