Got it! Thank you so much for taking the time to explain and the thorough explanation. I really appreciate it.
Thank you for making this thread. I honestly would have never thought to ask about this here, had you not made this thread.
The snapshot on it seems a little over-eager at times, so if you have to book it more than a few steps to swap sides you may be in trouble, yeah; I've seen people move and die as they move.
But, as you observe, if you stay right smack beside the line it's fairly easy to shift safely.Got it! Thank you so much for taking the time to explain and the thorough explanation. I really appreciate it.For what it's worth, the vast majority of telegraphed attacks in this game are instant snapshots rather than sustained damage; in those cases, you can move in before the animation is complete, because the damage has already been calculated/resolved when the animation started. (And yes, this is one of those.)
I say "the vast majority" because there are exceptions. But if you get used to dodging into mechanics after they go off but before the animation is done, you will very quickly find the handful of exceptions scattered throughout the game. Trust me on that; I speak from experience here.
Thank you for making this thread. I honestly would have never thought to ask about this here, had you not made this thread.
Always glad to help! As I've said in in a thread from back in Shadowbringers, most of the mechanics in this game are like stage magic; they're made to look complicated and confusing, but have a fairly simple answer. And generally, if folks are feeling puzzled, there's plenty of other players willing to pull aside the curtain and show how the trick is done.![]()
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
Correct! About 95+% of attacks work this way. The very rare cases where it doesn't work that way, you'll find out when you come across them. You can usually tell them apart but it takes experience. I don't think this raid has any of them.
For now, eat those tasty damage animations!
Since the OP's question seems to have been answered, does people have some trick for the part with the 4 clones doing half room cleaves ?
While i did understand how it is working, 4 half room cleaves from the clones before a 5th from the boss, the main problem i have with this part is that it is a lot of purple things on purple things behind other purple things all that on top of a floor which color is not that different from purple as well. Despite one of the guide i did see saying "the clones are dropping slowly and you have all the time in the world to adjust", it takes because of the all similar colors and the visual clutter so much time for me to finally see what the first two clones are going to do, that the whole sequence is already going boom, boom, boom, boom and boom, meaning that if i survive the last 3 hits or not is just a matter of luck.
I am already aware of the "look at the spinning boxes that are easier to see", and it doesn't change a thing because they are purple like all the rest. Is there some kind of special pattern that is always used, or is it really all random ?
I find the easiest to just say the sequence of shots, whether she'll shoot to the front or behind, to myself as I watch her setting the shots up.
Like Wicked Thunder herself, the clones will have the arm that's going to cleave raised up; you can see this even before the lightning starts to crackle visibly—heck, even before the clone has fully appeared—and that gives you more time to read, react, and reposition. (Plus it's easier to pick out amidst all the purple.)
As a result, you can stand in the center of the arena facing the first clone and immediately move to the side that isn't the raised arm. Then turn to the second, and move there. That ensures you're safe for the first two cleaves. Now you're free to stand there and turn to look towards the third clone; as soon as the first cleave has gone off, you can move to the quadrant that's safe from the second and third, to watch the fourth clone. And so on.
A general reason why a lot of people struggle with XIV's content is that they're waiting way too long to move for mechanics.
With very few exceptions it's safe to run into something as soon as you see the animation happening and the mentioned laser mechanic is a perfect example of one that gives you little to no time to dodge it if you're not abusing the damage snapshots to the fullest and not switching sides the instant you see a beam go off.
This ends up being particularly important with Midnight Sabbath in the savage version of the fight because you're having to ID the cleave direction of two clones simultaneously on top of dodging other AoEs in the same movement.Like Wicked Thunder herself, the clones will have the arm that's going to cleave raised up; you can see this even before the lightning starts to crackle visibly—heck, even before the clone has fully appeared—and that gives you more time to read, react, and reposition. (Plus it's easier to pick out amidst all the purple.)
As a result, you can stand in the center of the arena facing the first clone and immediately move to the side that isn't the raised arm. Then turn to the second, and move there. That ensures you're safe for the first two cleaves. Now you're free to stand there and turn to look towards the third clone; as soon as the first cleave has gone off, you can move to the quadrant that's safe from the second and third, to watch the fourth clone. And so on.
I typically position my camera so it's directly behind one of the clones that's forming so there's absolutely no way I can misidentify which way it's cleaving.
Last edited by KageTokage; 08-08-2024 at 09:16 PM.
We died 3 times when I told the group what this community told me 1 22 1 and after I said 1 22 1 we beat it ... I have a heart felt appreciation for this forum, thank you![]()
sagacious
Stay as close to the center line between front and back of the cannon as possible.MK4 is just to hard. I have seen all the streams saying DT raids are not to hard and just get GUD, but I have 3 alts doing MK4 3 times a week and I can't get it right .... the phase where 1/4th of the room is left and we have to go back and forth is impossible ... Can anyone provide any tips ..I'm so lost on it and I play healer and when the healer dies it's game over .. I need help. (cries)
The timing is extremely tight and frankly, half of the time I still see people failing to it.
The snapshot just very quick. If you wait for the animation to be over and move, that's already too late.
If you have sound on, then using the sound effect of the cannon fire is actually easier than visual. As soon as you hear the shot goes off, move.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.