Quote Originally Posted by ovIm View Post
It was gameplay though. You had to keep track of the debuff duration and your Dreadwinder Cooldown to make a conscious decision of either using Dread Fang or Steel Fang as your GCD in the string. No matter how "small" that bit of gameplay was, in a game where many classes are devoid of such things, it was a breath of fresh air, and it had to go because we are not allowed to have a class that requires even a bit of attention.
Like I said, it was a debuff ya tracked, nothing more. Ya tapped one button... To refresh it if needed. Went into the combo you wanted, then finished the previous combo. So ya save 2 seconds with the changes(Assuming all other buffs up first)

I honestly don't see, keeping track of one debuff as a core of the Job at all. The combos and positionals are what's core to me. Press one button before changing to next combo, to then finish previous combo wasn't what Viper was... Not that I saw at least.

Know what I did see? On certain fights where you have to reapply it anyway, since unable to reach boss in time, to then go into the combos you actually needed.