You won't have to stare at boss debuffs, for one. That's a pretty big win since all of your pertinent UI information is available in the class UI or on your hotkeys themselves. And you may have liked looking at your UI to choose which thing to refresh next. I personally was whatever on it and was mostly expecting combo finishers to be extended since that's the only trap I regularly walked into. But the devs have actual metrics, actual data on what's happening on vipers. And this was clearly a pretty major problem if they'd devote the first major patch to removing noxious gnash and increasing buff timers to delete this problem. But hey, you got to keep positionals that have entire bosses and boss mechanics that ignore them anyways.



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