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  1. #1
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    People gonna complain.

    Change the job, people on the forums cry that “my groin hurts”.

    Don’t change the job, people outside of the forums cry “my groin hurts”.

    Either way, someone’s groin hurts.

    I just laugh at all of you.
    (3)

  2. #2
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    My main takaway is that I feel like if I were a reaper main I'd feel annoyed right now. With Viper losing its maintenance debuff that was tied to its main rotation within a month of being released, while reaper still has two buttons dedicated to just putting up their +damage debuff.
    (0)

  3. #3
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Bright-Flower View Post
    My main takaway is that I feel like if I were a reaper main I'd feel annoyed right now. With Viper losing its maintenance debuff that was tied to its main rotation within a month of being released, while reaper still has two buttons dedicated to just putting up their +damage debuff.
    Eww no, stop with the simplification requests. I don't want reaper to be braindead too.
    (10)

  4. #4
    Player
    Trich's Avatar
    Join Date
    Oct 2018
    Posts
    4
    Character
    Kat'a Tonic
    World
    Midgardsormr
    Main Class
    Machinist Lv 70
    I'm really disappointed with these changes. the debuff on vpr was really fun to upkeep. a short enough timer to make it meaningful but a part of the combo and cooldowns so figuring out target swaps was very enjoyable. ex1 add phases are really fun to figure out with how to keep the debuff up and swap targets cleanly. i thought complaints were about the dreadwinder positionals i don't understand why we chased down the debuff instead
    (5)

  5. #5
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    722
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Debuff reworked into a bootshine buff
    Names of abilities seemingly changed at random
    Debuff removed from dreadwinder
    Lots and lots of potency buffs

    I assume you still want Dreadwinder, excuse me, "Vicewinder" as an opener as that is how you get hunter's coil and swiftskin's coil quickly.

    (0)

  6. #6
    Player
    Chexy's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Chex Lynx
    World
    Ultros
    Main Class
    Monk Lv 91
    What an awful change, yea just slap even more buff bloat into the buffs and risk buff cap, again. This gnoxious fang change was for players who don't even play the job, if you didn't like it the job was NEVER for you. The buttons do not have any meaning now as well since the buffs all last 60 seconds, just hit the glowing buttons, no thought process, no planning, no thinking. I miss stormblood when they made as WORK for it but alas.
    (10)

  7. #7
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Noxious Gash wasn't exactly good but our replacement they came up with in 4 seconds is substantially worse. One of the core rotational decisions you were always making is ensuring Dreadwinder doesn't overcap Noxious by managing when to Steel Fangs and when to Dread Fangs, that is now removed with literally no replacement and "Vicewinder" can be mindlessly mashed whenever you feel like it since the CD can't even drift. New combo buffs are also overly generous which eliminates interactions with Reawaken. The only justification for having like 8 buttons total was all the interactions between them but now? Now it's just melee Summoner with double weaves.
    (13)

  8. #8
    Player
    zaya_moya's Avatar
    Join Date
    Jun 2024
    Location
    Toronto
    Posts
    20
    Character
    Zaya Moya
    World
    Brynhildr
    Main Class
    Viper Lv 100
    yes , VPR changes are trash and must be reverted!
    (8)

  9. #9
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Personally, I’m okay with the changes. I didn’t have an issue with the last iteration either.

    I have also also remember that I’m not a particularly whiney individual who’s caught up in the “all about what I like” and “it’s about me” mindset.
    (1)

  10. #10
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,224
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    It was more fun to keep up the timer than to alternate the starters, I'd rather have seen Noxious Gnash upgraded to 60s over it being completely removed. Vicewinder is a terrible name and it feels empty to press now, before when it gave the debuff it was reasonable that it had no OGCD's after it, now it just kind of feels like its just there. I guess damage is damage but it was fun when it had a meaning towards optimizing debuff time, now it's kind of just another cooldown and doesn't even have double weaves or anything.

    I'm going to play this iteration but I'd rather see the change to Noxious Gnash reverted and Dread debuff restored, and if they really want to make it easier then just increase the debuff time.
    (12)

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