bit odd imo
if Gash buff was an issue why not make it 30/60s instead dont think it needed to be removed
bit odd imo
if Gash buff was an issue why not make it 30/60s instead dont think it needed to be removed
I'd actually expect 20 stacking to 60 over 30/60. A 60s recast on...."vicewinder and vicepit" (those names are goofy,) would interrupt the flow of the class but would be required to set it up, and at that point 'reaving fangs' would exist literally just for the 2 and 3 step. Which it already mostly was.
New rotation is literally monk style just with a nested rocker for the third step instead of rocker-rocker-waltz like monk. You rock between 1 and 2, meaning you can make the rotation a static, fixed 2-2-2, 1-1-1, 2-2-1, 1-1-2 repeating.
I actually like monk while enjoying VPR's aesthetic and overall gameplay more, so this is a win to me. But yeah.
On the flip side, it's easier to save 'vicewinder' for burst, so the skill ceiling should be unaffected while lowering the skill floor, despite the loss of noxious gnash and the extension of combo buffs to 60s. But I am not looking forward to having 4 buffs in content where buff cap is a serious issue, like TOP. Having 4 buffs innately is enough to cause dodge issues for buffs.
Last edited by Taranok; 07-30-2024 at 07:30 PM.
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