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  1. #11
    Player
    W00by's Avatar
    Join Date
    Jun 2019
    Posts
    111
    Character
    Luka Aalekai
    World
    Midgardsormr
    Main Class
    Viper Lv 100
    This JUST came to my mind, too, but does this change even ACCOMPLISH anything for accessibility? They cite that people found the alternating combos "harder than average" for a melee DPS, so what they did was:

    Replace a timer people had to look at and keep track of...

    with a timer people have to look at and keep track of?

    Think about it. Anyone who was struggling with Viper because they couldn't handle alternating without staring at the Vipersight Gauge (or didn't LIKE the Vipersight Gauge) will struggle MORE now. You have to look at the Vipersight Gauge MORE OFTEN, since it now has 3 step stages rather than 2, and you'll be alternating the first combo steps MORE OFTEN (since you didn't have to Dread Fangs that often with Dreadwinder anyways). If you are coming out of a Reawaken, burst phase, or boss downtime phase and don't remember if you started with Steel Fangs or Reaving Fangs most recently, you'll have to look at either your Buff Bar (with the dreaded TIMERS!!!! that they wanted to get rid of SO BADLY!!!!) or your Vipersight gauge (which they ADMIT was confusing people!!!).

    This change. Accomplishes. NOTHING. It will not help the players who were struggling. And it makes the job more boring for players who were at a higher end.

    What the -- pardon my French -- heck, devs?
    (19)
    Last edited by W00by; 07-30-2024 at 04:45 PM.

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