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  1. #1
    Player
    W00by's Avatar
    Join Date
    Jun 2019
    Posts
    111
    Character
    Luka Aalekai
    World
    Midgardsormr
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aco505 View Post
    Apparently, the name was changed because the JP name mentions poison, which it no longer applies.

    What makes no sense is changing the English name, especially considering how free the translation can be.
    It's HILARIOUS that in JP, the name of the ability LITERALLY MENTIONS POISON, you know, like a SNAKE?

    And they thought this wasn't core to the job identity.

    Hilarious. This patch is hilarious(ly sad).
    (19)

  2. #2
    Player
    Rhael's Avatar
    Join Date
    Jul 2015
    Posts
    67
    Character
    Rhael Nelhah
    World
    Hyperion
    Main Class
    Viper Lv 100
    Quote Originally Posted by W00by View Post
    job identity.
    I mean, let's be real. If they cared about job identity at all to begin with, Viper would've been a fast-paced, melee DoT job built around stacking poisons. The job design team hasn't played a single other non-ff mmorpg in their lives and it shows.
    (10)
    Last edited by Rhael; 07-30-2024 at 04:40 PM.

  3. #3
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    956
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by W00by View Post
    It's HILARIOUS that in JP, the name of the ability LITERALLY MENTIONS POISON, you know, like a SNAKE?

    And they thought this wasn't core to the job identity.

    Hilarious. This patch is hilarious(ly sad).
    Correct, there were two main things that I found disappointing in VPR:

    1- The lack of a poison DoT. Noxious Gnash filled this role but I was expecting an actual damaging debuff.

    2- The fact that the dual wield and twinblade combos didn't have any mechanical relevance. I was expecting one of them to be the burst mode and the other one the filler mode but ... you just change stances depending on the action used with no further thought.

    Removing the only poison attack from a job based on snakes makes zero sense. I just don't know how they come up with these changes that also affect the aesthetic and lore of the job one month into the expansion.
    (13)

  4. 07-30-2024 04:43 PM
    Reason
    Meant to reply quote

  5. #5
    Player
    Drachelanze's Avatar
    Join Date
    Apr 2012
    Posts
    23
    Character
    Kristoph Aurchiat
    World
    Famfrit
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aco505 View Post
    Apparently, the name was changed because the JP name mentions poison, which it no longer applies.

    What makes no sense is changing the English name, especially considering how free the translation can be.
    Ah, did not know that about the Japanese names. Thanks for the insight. But yeah, changing the English names just feels strange.
    (8)

  6. #6
    Player
    AxHell's Avatar
    Join Date
    Aug 2015
    Posts
    304
    Character
    Axhell Limbuscompany
    World
    Zodiark
    Main Class
    Samurai Lv 100
    I don't understand these changes at all. Viper was perfectly fine and not hard at all to play.
    (24)

  7. #7
    Player
    Skaj's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Skaj Rosfield
    World
    Behemoth
    Main Class
    Viper Lv 100
    It's a huge bummer to me personally. Gnash management was a pretty fun part of the job and the new addition to the combo starters seems more like a bandaid fix cuz they realized the second combo starter doesn't have a purpose anymore.

    I wish they'd have just left the job alone, it was genuinely the most fun job they've created in the game so far so I'm just hoping that they realize that it's a mistake and revert it sooner rather than later.

    I think they hit the nail with the original design where it was easy to play for someone who wants to do adequate damage (follow light up buttons), but the ceiling could be pushed by someone who really wants to master it. I feel like this should be the design goal of every job in the game so it's a shame to see them walk back the complexity of the job because it's moving further away from this ideal.
    (14)
    Last edited by Skaj; 07-30-2024 at 04:16 PM.

  8. #8
    Player
    SeaJae's Avatar
    Join Date
    Apr 2022
    Posts
    34
    Character
    Sea Jae
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Thanks, JP.

    I'm so happy we got a new easiest melee to play.

    /s
    (20)

  9. #9
    Player
    roach777's Avatar
    Join Date
    Jul 2024
    Posts
    6
    Character
    Edrick Allond
    World
    Faerie
    Main Class
    Viper Lv 100
    genuinely a horrible change. if you thought keeping up noxious gnash was soooo bad just spam dread fangs all day and youd have no problem !
    (18)

  10. #10
    Player
    wildvenonat's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    127
    Character
    Pompadora Dora
    World
    Marilith
    Main Class
    Fisher Lv 100
    I'm glad they removed Noxious because debuffs on the enemy that do nothing for the rest of the party but indicate that a reaper or viper was alive at some point are an issue in large scale content because of the buff cap.
    (1)

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