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  1. #1
    Player
    RaevusAstra's Avatar
    Join Date
    Feb 2022
    Posts
    50
    Character
    Raevus Astra
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alice_Rivers View Post
    Yes, some of us do want trash mobs to hit harder, if we didn't do things because they were unprecedented we'd never have got out of caves.



    If people need to be immortal to have fun then I feel sorry for them, but to flip your logic on it's head - just taking fun away from healers who like to use their kits in the vast majority of content.



    If WAR has nothing but it's immortality then it's terribly designed. I don't believe that any job being immortal by it's own power is healthy for any MMO, much less one with a holy trinity, in that context WAR is literally game breaking. At the risk of repeating myself yet again, WAR being a heal tank is okay, using heals as mitigation is cool replacing an entire point of the holy trinity in multiple categories of content not okay or balanced and should be fixed.
    I'll get behind your sentiment of "balance" when trash mobs stop becoming hp sponges.

    Otherwise I think this complaint is barking up the wrong tree.
    (0)

  2. #2
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    331
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RaevusAstra View Post
    I'll get behind your sentiment of "balance" when trash mobs stop becoming hp sponges.

    Otherwise I think this complaint is barking up the wrong tree.
    Thrash mobs already die very fast when people are at the max item level for the content.
    (0)

  3. #3
    Player
    RaevusAstra's Avatar
    Join Date
    Feb 2022
    Posts
    50
    Character
    Raevus Astra
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by aiqa View Post
    Thrash mobs already die very fast when people are at the max item level for the content.
    Yes, but the problem is that trash just feels like busywork until you get to the boss. It feels like it's impeding your way to mechanically interesting stuff. WAR is the only job in the game right now that gives you a dopamine hit when dealing with trash, which is not necessarily WAR'S fault, but speaks to a bigger problem of the content in my opinion.
    (0)

  4. #4
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    123
    Character
    Thane Ryder
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RaevusAstra View Post
    WAR is the only job in the game right now that gives you a dopamine hit when dealing with trash, which is not necessarily WAR'S fault, but speaks to a bigger problem of the content in my opinion.
    The mental gymnastics lol

    (4)