Quote Originally Posted by Unyqua View Post
Well i did not play in the Expansions before EW so my informations are just secondhand. I only know that it was way more punishing.
History lesson then. Monk's positionals were always as they are now, just a damage loss, it didn't prevent you from progressing through the forms.

Dragoon on the other hand had 2 weaponskills, Heavy Thrust and Impulse Drive that had positional requirements. Heavy Thrust was a standalone weaponskill that provided a damage buff if you hit the enemy from the flank, if you missed the flank, you didn't get the buff. Impulse Drive was the combo starter for the Chaos Thrust combo (Impulse Drive > Disembowel > Chaos Thrust), Miss the rear positional on Impulse Drive, it then didn't combo into Disembowel (which was a piercing resistance down at the time). Before the end of ARR, heavy Thrust was changed so that the buff was always applied, but you lost potency and Impulse Drive lost the positional requirement entirely and it was instead placed onto Chaos Thrust, as it is now.

Quote Originally Posted by Unyqua View Post
And this is another point. Many players joined in the post ShB era. How will you sell more positionals to those players.
If you haven't tried it, how can you say you don't like it. You never know, it might be fun. We aren't saying to give every melee a ton of positionals either, but instead, provide a broad spectrum so that if you don't like positionals, there will be a melee job that suits your needs.