So why did WAR need a damage buff in the very first patch anyway?


So why did WAR need a damage buff in the very first patch anyway?


While it was a buff, it's only 40 potency per 1 minute. That can't have made a huge difference. So before that buff WAR must already have been 2nd highest dps tank. I guess PLD and DRK aren't high priority jobs like WAR.
Yeah, that's pretty much the same conclusion everyone else came to over the past 2 years.
Warrior is more important than other tanks. The devs have been giving it preferential treatment for a long time.
It's cannibalised other tank identities, it's always immediately fixed whenever a change made something slightly worse, and it's allowed to just be a direct upgrade over other jobs.


I don't particularly care to min-max like that so I wasn't aware of this. All I can say is that I had a pretty big chuckle when I saw they buffed WAR damage but the other tanks only got enmity adjustments. Adding gas to fire as usual I guess lol



This is 7.01, in comparison, 6.01 had no job adjustments, same goes for 5.01 that only adjusted mp cost and 1 buff duration.
Bigger changes should happen in 7.05 but don't hold your breath and lower your expectations.
Even if DRK gained more MP and potency, it would still need a gameplay update.
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