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  1. #1
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by aiqa View Post
    So why did WAR need a damage buff in the very first patch anyway?
    Because GNB was significantly ahead in terms of damage. I imagine PLD and DRK will also receive potency buffs.
    (0)

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by aiqa View Post
    So why did WAR need a damage buff in the very first patch anyway?
    They removed WAR's ability to deal double Primal Ruination in 120s windows, in exchange they gave 40 potency as a consolation prize.
    (4)

  3. #3
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by BigCheez View Post
    Uninformed opinion. Healing isn't any more engaging in raids than it is in dungeons..
    It’s balanced though. They can all complete the content so realistically what difference does it make if they’re ‘fun’?

    That’s kind of point I’m trying to make. Devs have made it abundantly clear we cannot have it both ways. And since ‘imbalances’ are anathema to them, the septic design of all jobs is in their view an absolute requirement for said balance.

    So either they continue designing jobs around raids and they stay the exact same they always are, or they start thinking about literally anything else besides ‘Will it be 100% competitive in every raid at as close to a 1:1 rate with other jobs as possible’ (which I’m pretty sure they haven’t even achieved ironically)
    (0)

  4. #4
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Connor View Post
    It’s balanced though. They can all complete the content so realistically what difference does it make if they’re ‘fun’?

    That’s kind of point I’m trying to make. Devs have made it abundantly clear we cannot have it both ways. And since ‘imbalances’ are anathema to them, the septic design of all jobs is in their view an absolute requirement for said balance.

    So either they continue designing jobs around raids and they stay the exact same they always are, or they start thinking about literally anything else besides ‘Will it be 100% competitive in every raid at as close to a 1:1 rate with other jobs as possible’ (which I’m pretty sure they haven’t even achieved ironically)
    The difference is that tanking casual content is fun but healing it is not.
    (1)

  5. #5
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by BigCheez View Post
    The difference is that tanking casual content is fun but healing it is not.
    That seems a little subjective to me, but even if everyone felt that it doesn’t disprove the fact that ‘fun’ isn’t a requirement for ‘balance’. If they found out the things that made tanks ‘fun’ in normal content infringed upon raid content balance I genuinely think they’d remove it without a second thought.

    Thus, by their logic there is no reasonable grounds to increase healer dps options because that might affect them healing in ultimates. Even if it means they don’t get to be fun for the rest of the game because they have a skill set entirely disproportionate to that content.
    (0)
    Last edited by Connor; 07-17-2024 at 11:34 PM.

  6. #6
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Connor View Post
    That seems a little subjective to me, but even if everyone felt that it doesn’t disprove the fact that ‘fun’ isn’t a requirement for ‘balance’. If they found out the things that made tanks ‘fun’ in normal content infringed upon raid content balance I genuinely think they’d remove it without a second thought.

    Thus, by their logic there is no reasonable grounds to increase healer dps options because that might affect them healing in ultimates. Even if it means they don’t get to be fun for the rest of the game because they have a lot that’s entirely disproportionate to that content
    Indeed it is subjective and in those cases all you can do is look at majority opinion among the playerbase. Right now, it seems that the majority opinion is that healing isn't particularly fun or engaging. I don't see anyone complaining that playing a WAR in casual content isn't fun and the other tanks aren't struggling.

    Giving healers slightly more involved damage rotations would certainly make healing ultimate slightly harder, but for the people who are playing at that level, I imagine that would generally be seen as a positive.
    (2)

  7. #7
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,426
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    The reason for changing Primal Ruination reminds me of the removal of WAR's cone AOEs.
    They literally want it to be the paste eating job.
    (2)

  8. #8
    Player
    Vinter's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Fenn Rau
    World
    Balmung
    Main Class
    Warrior Lv 78
    ITT: People coming to the realisation that WAR is the main character and everyone else are just quirky sidekicks.
    (0)

  9. #9
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Vinter View Post
    ITT: People coming to the realisation that WAR is the main character and everyone else are just quirky sidekicks.
    Nah there is still the GNB who outshadows WAR in raidcontent. But yeah the other two tanks are eating dirt, which is kinda sad.
    (0)

  10. #10
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    They tried that for the MSQ as well, and it didn't go down very well in the reviews.
    (1)

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