Quote Originally Posted by Zaaku View Post
Did you just say EVE had casual play. That game is more brutal and unforgiving then FFXI! lol

Lineage II as well. Nether of those examples show long term benefits towards simplifying everything. In fact it has shown just the opposite. IF you make the world in which the players... well plays in. He will stick around longer because his time invested meant something. Gave him purpose and more reason to keep playing.
I cannot believe anyone would call Eve Online or L2 casual... that is just LOLZIES.

Quote Originally Posted by Majidah View Post




Come again?

edit: GUYS. GUYS. THIS IS MY POST 999.
While often considered two of the hardest video games of the new generation, they don't even begin to get hard until your 3rd~4th playthrough on the same character. That's what makes the ~Souls franchise stick out: they start out easy and get harder with each playthrough (RE: actual replay, not a new character), because they definitely are not difficult in either NG or +NG for any avg. player.