Tot he original poster: I agree there should be some storyline content that should require party play to get through, but I disagree that solo quest lines should be abolished. Honestly I don't think I could find anyone one who would do the first level 1-20 quests with me and why should they, there is nothing to them play wise really. I haven't gotten into the story beyond that as I'm level 25 but if you make it party play only, honestly how easy do you think it would be for people to get people to repeat that content? You'd have people shouting "I need 4 people for my level 10 story quest" and they'd hear nothing back, save a few generous people and in LS you'd get "Sorry bro already did that one". It is an MMO game but sometimes I can only play for an hour or 2 and during the story I'll log out, and ill come back into it and be able to continue. IF it came to the point where I needed people to progress through that content then I'd have to plan ahead and make sure i had the time, which really I can't do everyday, sometimes like to come on and play and I've got my friends to chat with, sometimes I'll party up with one or two people for fun, and I'm sure I'll be getting into party content soon enough, but I want options, I don't want to be forced into party play to progress, that's why I didn't stick with FFXI, I didn't have time to camp for 2 hours to find a party, and spend hours chaining one enemy at a time. I like FFXIV current structure and I don't think they would do what your asking cause there are a lot of gamers who want the choice to solo or party and you can't use "too bad, it's an massively multiplay game go play something else" mentality on us cause we do like the multiplay aspect, but we like to solo it sometimes too. TO me it seems liek grand company shoudl be a party based campaign and the main scenario should stay solo until the higher levels and then should be party based. But I do not like this idea of eliminating solo play out of the game.