#FFXIVHEALERSTRIKE
Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
- An engaging DPS kit beyond a nuke and DoT.
- Increased incoming damage so we have more to heal.
- Distinctive playstyles amongst the healers.
- Some nerfs to non-healer heals, we shouldn't be replaceable.

Thank you for asking, it is going great so far, I started leveling up my Samurai and it is so much fun - it's not all great, the 15-17min queue time isn't fun.. But nothing beats seeing so many healers idling half of the time (never DPSing) and casting Cure from time to time - which is good for me, I can pew pew for a little bit longerWaiting to see if they combine Trust with DF and have Alphinaud heal hundreds of dungeons every day, so queues can drop and I can have more frequent fun
Thank you for bumping!
Last edited by Kozmakis; 07-13-2024 at 03:24 PM.


Yo healin friggin sucks dude
From "Expert" Dungeons that need almost zero healer attention to Ex Trails the jump in difficulty feels higher than ever. It baffles me that there is yet to be a reasonable gradient.
Coming from EW I expect this difficulty level is already the plateau for savages and ultimates.
Back to "Expert" Dungeons: The responsibility for healers is at an atrocious low. If your healer dies at 50% boss hp they'll have to watch the painfully slow progress on the kill. A reason why I am thinking of just leaving the duty whenever that happens.



It's the same in EU datacenters.
I don't know if it's due to the strike or just another symptom of how poor healer gameplay is, but people saying tanks are the most scarce of the roles, at least in high-end content, are on copium.
I was farming ex2 last night and my friend asked me if there was a GNB slot- nop, you either Astro or we're gonna be sitting in here for an hour.
Second most uncommon one seems to be phys ranged, but far behind healers (and more easily replaceable, too).




Phys ranged is the next role behind healer that just feels like it’s there for the sake of the baseline full party comp and not because it actually brings anything to the table so it doesn’t surprise me it’s the next least common role
The phys ranged get taxed for uptime nobody except BLM and PCT are actually fighting for. BRD specifically is one of the most complex and rigid jobs in the game and all it has to show for it is being a worse DNC because feeding gear to a specific dance partner is worth more than BRD’s uniform buffs and MCH is getting taxed for its role while being a selfish DPS
both healers and phys ranged suffer from near redundancy of their role in a conventional party
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess



Phys ranged also feels the worse to play out of the dps, imho. BRD is the most engaging but has some very obtuse design choices (no charge on Apex for whatever reason, punishing on death...) and the other two are underpowered and, especially for DNC, kinda dull.Phys ranged is the next role behind healer that just feels like it’s there for the sake of the baseline full party comp and not because it actually brings anything to the table so it doesn’t surprise me it’s the next least common role
The phys ranged get taxed for uptime nobody except BLM and PCT are actually fighting for. BRD specifically is one of the most complex and rigid jobs in the game and all it has to show for it is being a worse DNC because feeding gear to a specific dance partner is worth more than BRD’s uniform buffs and MCH is getting taxed for its role while being a selfish DPS
both healers and phys ranged suffer from near redundancy of their role in a conventional party
But I don't want to derail the healer thread with dps woes, especially since any of those three is leagues ahead of any healer in terms of engagement.

It’s absolutely the last to fill up on Crystal. I’ve also noticed a severe lack of ASTs.
I worry that the devs will get the wrong message of “Oh no! We made DT healing too hard!” when it’s actually, “It’s still too boring.”
I took a week long break from playing and healing only to return yesterday because a friends PF wasn't filling in 40 minutes. Friday evening, prime time. So I went and we did a couple clears. I felt awful afterwards and thought what the fuck am I even doing, this isn't fun.
I think I just accepted that this game isn't for me anymore and am ready to move on for good.
This thread and all your opinions made me reflect and encouraged my decision. If anything this Strike freed one frustrated healer from the chains of mediocrity. It was a good run, best of luck to you all!
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Waiting to see if they combine Trust with DF and have Alphinaud heal hundreds of dungeons every day, so queues can drop and I can have more frequent fun


